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bind
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
helper
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
io
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Many fixes to make exported scenes work better, still buggy.
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2017-02-15 08:34:02 -03:00 |
math
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Many fixes to make exported scenes work better, still buggy.
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2017-02-15 08:34:02 -03:00 |
os
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
allocators.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
array.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
array.h
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Both Array and Dictionary are always in shared mode (removed copy on write).
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2017-01-11 08:54:17 -03:00 |
class_db.cpp
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Many fixes to make exported scenes work better, still buggy.
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2017-02-15 08:34:02 -03:00 |
class_db.h
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
color_names.inc
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Add missing map.h include in color defs
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2017-01-15 12:51:47 +01:00 |
color.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
color.h
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Merge pull request #7093 from bojidar-bg/named-colors
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2017-01-11 10:36:15 +01:00 |
command_queue_mt.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
command_queue_mt.h
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Style: Cosmetic fixes to play nice with clang-format
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2017-01-15 16:42:17 +01:00 |
compressed_translation.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
compressed_translation.h
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Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
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2017-01-07 18:26:38 -03:00 |
core_string_names.cpp
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-begin of export work, not done yet
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2017-02-15 08:30:32 -03:00 |
core_string_names.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
dictionary.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
dictionary.h
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Both Array and Dictionary are always in shared mode (removed copy on write).
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2017-01-11 08:54:17 -03:00 |
dvector.cpp
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Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
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2017-01-07 18:26:38 -03:00 |
dvector.h
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Lot of work in new importer, importing textures now works.
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2017-02-01 09:46:36 -03:00 |
engine.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
engine.h
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Replace Engine version API by preexisting OS one
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2017-01-13 18:25:49 +01:00 |
error_list.h
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Match ERROR_QUERY_FAILED enum with others
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2017-02-02 21:15:47 +09:00 |
error_macros.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
error_macros.h
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Merge remote-tracking branch 'origin/gles3' into gles3-on-master
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2017-01-02 21:52:26 +01:00 |
event_queue.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
event_queue.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
func_ref.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
func_ref.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
global_constants.cpp
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Match ERROR_QUERY_FAILED enum with others
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2017-02-02 21:15:47 +09:00 |
global_constants.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
globals.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
globals.h
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-Changed most project settings in the engine, so they have major and minor categories.
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2017-01-05 09:16:00 -03:00 |
hash_map.h
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Style: Fix whole-line commented code
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2017-01-14 14:52:23 +01:00 |
hashfuncs.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
hq2x.cpp
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Fixed HQ2x compiler warnings
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2016-07-05 16:52:31 +02:00 |
hq2x.h
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Finalized DynamicFont implementation
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2016-05-29 11:37:52 -03:00 |
image.cpp
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Several bugfixes, improving the import workflow
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2017-02-06 00:38:39 -03:00 |
image.h
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Several bugfixes, improving the import workflow
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2017-02-06 00:38:39 -03:00 |
input_map.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
input_map.h
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Keyboard Input modifiers do not block actions.
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2017-01-25 21:21:19 +01:00 |
int_types.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
list.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
make_binders.py
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
map.h
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Style: Fix statements ending with ';;'
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2017-01-16 08:49:52 +01:00 |
message_queue.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
message_queue.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
method_bind.cpp
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MethodBind: Make sure header order is kept
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2017-01-14 22:07:28 +01:00 |
method_bind.h
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
method_ptrcall.h
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updated method_ptrcall.h to use 3.0 naming
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2017-01-17 11:36:17 +01:00 |
object.cpp
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-begin of export work, not done yet
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2017-02-15 08:30:32 -03:00 |
object.h
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Remove use of _SCS from ADD_METHOD
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2017-02-13 10:37:47 +01:00 |
packed_data_container.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
packed_data_container.h
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Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
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2017-01-07 18:26:38 -03:00 |
pair.h
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Lot of work in new importer, importing textures now works.
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2017-02-01 09:46:36 -03:00 |
path_db.cpp
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Style: Fix statements ending with ';;'
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2017-01-16 08:49:52 +01:00 |
path_db.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
path_remap.cpp
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Removed import/export system, will start new one from scratch.
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2017-01-25 21:57:08 -03:00 |
path_remap.h
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Removed import/export system, will start new one from scratch.
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2017-01-25 21:57:08 -03:00 |
pool_allocator.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
pool_allocator.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
print_string.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
print_string.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
ref_ptr.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
ref_ptr.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
reference.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
reference.h
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
register_core_types.cpp
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Lot of work in new importer, importing textures now works.
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2017-02-01 09:46:36 -03:00 |
register_core_types.h
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-Changed most project settings in the engine, so they have major and minor categories.
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2017-01-05 09:16:00 -03:00 |
resource.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
resource.h
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Lot of work in new importer, importing textures now works.
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2017-02-01 09:46:36 -03:00 |
rid.cpp
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Merge remote-tracking branch 'origin/gles3' into gles3-on-master
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2017-01-02 21:52:26 +01:00 |
rid.h
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Few small fixes so tools=no and target=release compiles
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2017-01-10 21:42:14 +11:00 |
ring_buffer.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
safe_refcount.cpp
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Enable WebGL2 in web export, start fixing build
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2017-02-01 10:21:04 +01:00 |
safe_refcount.h
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Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
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2017-01-07 18:26:38 -03:00 |
script_debugger_local.cpp
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Style: Fix statements ending with ';;'
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2017-01-16 08:49:52 +01:00 |
script_debugger_local.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
script_debugger_remote.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
script_debugger_remote.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
script_language.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
script_language.h
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Type renames:
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2017-01-11 00:52:51 -03:00 |
SCsub
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Move tests again from core to main
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2017-01-08 21:33:37 +01:00 |
self_list.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
set.h
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Style: Fix statements ending with ';;'
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2017-01-16 08:49:52 +01:00 |
simple_type.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
sort.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
string_db.cpp
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
string_db.h
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Remove use of _SCS from ADD_METHOD
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2017-02-13 10:37:47 +01:00 |
translation.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
translation.h
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CSV translation import plugin
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2017-02-01 20:41:05 -03:00 |
typedefs.h
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Style: Various fixes to play nice with clang-format
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2017-01-16 08:49:52 +01:00 |
ucaps.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
undo_redo.cpp
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Rename the _MD macro to D_METHOD
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2017-02-13 12:50:02 +01:00 |
undo_redo.h
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-Changed most project settings in the engine, so they have major and minor categories.
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2017-01-05 09:16:00 -03:00 |
ustring.cpp
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Fix zero padding formatting
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2017-02-18 00:20:05 +09:00 |
ustring.h
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Merge pull request #7002 from RandomShaper/vcs-friendliness
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2017-01-25 14:52:40 -03:00 |
variant_call.cpp
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Remove use of _SCS from ADD_METHOD
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2017-02-13 10:37:47 +01:00 |
variant_construct_string.cpp
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Style: Various fixes to play nice with clang-format
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2017-01-16 08:49:52 +01:00 |
variant_op.cpp
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Revert "Make nan==nan true for GDScript"
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2017-02-14 17:05:16 -03:00 |
variant_parser.cpp
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Renamed engine.cfg to godot.cfg, to forcefully break compatibility with 2.x
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2017-02-04 20:53:55 -03:00 |
variant_parser.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
variant.cpp
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Style: Fix statements ending with ';;'
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2017-01-16 08:49:52 +01:00 |
variant.h
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Style: Cleanups, added headers, renamed files
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2017-01-16 08:04:23 +01:00 |
vector.h
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Enable WebGL2 in web export, start fixing build
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2017-02-01 10:21:04 +01:00 |
vmap.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
vset.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |