godot/scene
reduz d6a9cff8b7 Add preview Sun and Environment
* Adds both a preview sun and preview environment to the 3D editor.
* They are valid as long as a DirectionalLight3D and WorldEnvironment are not in the scene.
* If any is added to the scene, the respective preview is disabled.
* Changed WorldEnvironment to better handle multiple node versions.
* Added a function in SceneTree to get the first node in a group.
* Fixed button minimum size to also consider font height if no text is there, this broke with the TextSever PR.
2021-02-22 16:56:29 -03:00
..
2d Line2D::set_point_position Fail if passed index is out of bounds 2021-02-21 13:50:11 +01:00
3d Add preview Sun and Environment 2021-02-22 16:56:29 -03:00
animation Merge pull request #45990 from charles-l/master 2021-02-19 19:10:11 +01:00
audio Don't fade out after pausing unless stream is running 2021-02-18 20:39:08 -08:00
debugger Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
gui Add preview Sun and Environment 2021-02-22 16:56:29 -03:00
main Add preview Sun and Environment 2021-02-22 16:56:29 -03:00
resources Merge pull request #38565 from nekomatata/export-default-values 2021-02-21 08:53:58 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
register_scene_types.cpp Reorganize Project Settings 2021-02-18 11:23:34 -03:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00