godot/scene
lawnjelly 491594ef0f VariantParser make readahead optional
It turns out some areas are independently moving / reading filepointers outside of the VariantParser, which can cause the readahead caching to get out of sync.

This PR makes the VariantParser readahead to be optional to allow for these use cases.
2022-12-12 15:14:39 +00:00
..
2d Merge pull request #69629 from smix8/agent_wild_callback_pointer_4.x 2022-12-12 13:51:48 +01:00
3d Merge pull request #69629 from smix8/agent_wild_callback_pointer_4.x 2022-12-12 13:51:48 +01:00
animation Fix seeking process order to retrieve key correctly for AnimationTrack 2022-12-12 06:27:26 +09:00
audio Fix AudioStreamPlayer not resuming after returning to SceneTree 2022-09-05 16:52:46 +02:00
debugger Fix unexpected editor dependency 2022-12-06 14:47:25 +01:00
gui Merge pull request #61855 from Calinou/popup-centered-minsize-fix-freeze 2022-12-12 13:51:37 +01:00
main Merge pull request #69718 from groud/finally_rename_gdnative_to_gdextension 2022-12-12 11:43:59 +01:00
resources VariantParser make readahead optional 2022-12-12 15:14:39 +00:00
theme Merge pull request #65641 from voylin/Adding_ttf_otf_to_custom_font_dialogue 2022-11-29 13:41:45 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
property_utils.cpp Fix exporting big templates 2022-10-19 08:29:29 +02:00
property_utils.h Remove more instances of 'instance' being used as a verb 2022-11-16 14:01:53 +01:00
register_scene_types.cpp Rename all gdnative occurences to gdextension 2022-12-12 11:04:57 +01:00
register_scene_types.h Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
scene_string_names.cpp Fix connection of animation changed signal in AnimationTrackEditor 2022-11-20 06:38:51 +09:00
scene_string_names.h Fix connection of animation changed signal in AnimationTrackEditor 2022-11-20 06:38:51 +09:00