godot/modules/gdscript
Rémi Verschelde 317cd0b19a
Refactor some object type checking code with `cast_to`
Less stringly typed logic, and less String allocations and comparisons.
2022-02-08 10:08:34 +01:00
..
doc_classes Enchance descriptions of @GlobalScope/@GDScript 2021-11-25 14:24:09 +03:00
editor Cleanup and move char functions to the `char_utils.h` header. 2022-02-04 11:35:01 +02:00
editor_templates Merge pull request #57748 from fabriceci/rename-script-template-variable 2022-02-07 13:22:23 +01:00
icons Make script type distinguishable by icon 2022-01-13 12:29:05 +01:00
language_server Cleanup and move char functions to the `char_utils.h` header. 2022-02-04 11:35:01 +02:00
tests Refactor some object type checking code with `cast_to` 2022-02-08 10:08:34 +01:00
SCsub Improve editor template workflow 2022-01-02 21:52:09 +01:00
config.py Unregister GDScriptFunctionState class 2020-11-26 21:39:54 -03:00
gdscript.cpp [Net] Implement GDScript custom RPC callable. 2022-02-07 13:39:10 +01:00
gdscript.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gdscript_analyzer.cpp Refactor some object type checking code with `cast_to` 2022-02-08 10:08:34 +01:00
gdscript_analyzer.h GDScript: Consolidate behavior for assigning enum types 2022-02-03 13:32:16 -03:00
gdscript_byte_codegen.cpp Merge pull request #55616 from cdemirer/master 2022-01-17 20:16:26 +01:00
gdscript_byte_codegen.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gdscript_cache.cpp GDScript cache crashfix. 2022-01-22 17:42:54 -08:00
gdscript_cache.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gdscript_codegen.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gdscript_compiler.cpp GDScript: Treat enum values as int and enum types as dictionary 2022-02-03 13:32:34 -03:00
gdscript_compiler.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gdscript_disassembler.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gdscript_editor.cpp Refactor some object type checking code with `cast_to` 2022-02-08 10:08:34 +01:00
gdscript_function.cpp Rename Variant::is_ref() to is_ref_counted() 2022-01-20 18:46:25 +01:00
gdscript_function.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gdscript_lambda_callable.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gdscript_lambda_callable.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gdscript_parser.cpp Refactor some object type checking code with `cast_to` 2022-02-08 10:08:34 +01:00
gdscript_parser.h GDScript: Consolidate behavior for assigning enum types 2022-02-03 13:32:16 -03:00
gdscript_rpc_callable.cpp [Net] Add type check to GDScriptRPCCallable. 2022-02-07 13:39:45 +01:00
gdscript_rpc_callable.h [Net] Add type check to GDScriptRPCCallable. 2022-02-07 13:39:45 +01:00
gdscript_tokenizer.cpp Cleanup and move char functions to the `char_utils.h` header. 2022-02-04 11:35:01 +02:00
gdscript_tokenizer.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gdscript_utility_functions.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gdscript_utility_functions.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gdscript_vm.cpp Rename Variant::is_ref() to is_ref_counted() 2022-01-20 18:46:25 +01:00
gdscript_warning.cpp GDScript: Consolidate behavior for assigning enum types 2022-02-03 13:32:16 -03:00
gdscript_warning.h GDScript: Consolidate behavior for assigning enum types 2022-02-03 13:32:16 -03:00
register_types.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00