godot/modules/mono/glue
Ignacio Roldán Etcheverry f05f2dd80f
Merge pull request #57076 from IgorKordiukiewicz/fix-mono-string-capitalize
String.Capitalize() in C# now matches the behaviour of String::capitalize() in C++
2022-02-08 22:16:54 +01:00
..
GodotSharp Merge pull request #57076 from IgorKordiukiewicz/fix-mono-string-capitalize 2022-02-08 22:16:54 +01:00
arguments_vector.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
base_object_glue.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
callable_glue.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
collections_glue.cpp Fix marshaling values of generic Godot Dictionary 2022-01-12 23:26:51 +01:00
gd_glue.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
glue_header.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
nodepath_glue.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
rid_glue.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_tree_glue.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
string_glue.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
string_name_glue.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00