godot/modules/csg
Paul Trojahn 7c9c6df7e4 Replace is_zero_approx(A.distance_to(B)) with A==B
Related to #22988 (Fixes the holes in the shape of
the first comment)
2019-08-19 18:16:58 +02:00
..
doc_classes doc: Sync classref with current source 2019-07-15 20:45:30 +02:00
icons Add support for creating editor icons per module 2019-06-28 23:42:26 +03:00
SCsub CSG Support for Godot! 2018-04-27 21:55:10 -03:00
config.py SCons: Pass env to modules can_build method 2018-05-30 19:11:36 +02:00
csg.cpp Replace is_zero_approx(A.distance_to(B)) with A==B 2019-08-19 18:16:58 +02:00
csg.h Core: Ensure classes match their header filename 2019-02-12 13:34:25 +01:00
csg_gizmos.cpp Improve the CSG shape gizmo drawing 2019-07-05 08:13:12 +02:00
csg_gizmos.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
csg_shape.cpp Added release function to PoolVector::Access. 2019-07-06 12:04:27 +01:00
csg_shape.h Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
register_types.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
register_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00