..
tiles
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
abstract_polygon_2d_editor.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
abstract_polygon_2d_editor.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
animation_blend_space_1d_editor.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
animation_blend_space_1d_editor.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
animation_blend_space_2d_editor.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
animation_blend_space_2d_editor.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
animation_blend_tree_editor_plugin.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
animation_blend_tree_editor_plugin.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
animation_library_editor.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
animation_library_editor.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
animation_player_editor_plugin.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
animation_player_editor_plugin.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
animation_state_machine_editor.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
animation_state_machine_editor.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
animation_tree_editor_plugin.cpp
Remove Signal connect binds
2022-07-29 16:26:13 +02:00
animation_tree_editor_plugin.h
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
asset_library_editor_plugin.cpp
Remove Signal connect binds
2022-07-29 16:26:13 +02:00
asset_library_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
audio_stream_randomizer_editor_plugin.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
audio_stream_randomizer_editor_plugin.h
bit_map_editor_plugin.cpp
Add static methods for creating Image and ImageTexture
2022-07-08 13:40:47 +02:00
bit_map_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
bone_map_editor_plugin.cpp
Add simple auto mapping to BoneMapper
2022-08-23 16:43:33 +09:00
bone_map_editor_plugin.h
Add simple auto mapping to BoneMapper
2022-08-23 16:43:33 +09:00
camera_3d_editor_plugin.cpp
camera_3d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
canvas_item_editor_plugin.cpp
Fix ruler lines rendering on top of text
2022-08-24 00:00:56 +03:00
canvas_item_editor_plugin.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
cast_2d_editor_plugin.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
cast_2d_editor_plugin.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
collision_polygon_2d_editor_plugin.cpp
Style: Apply clang-tidy to current code, add readability-redundant-member-init
2022-04-04 21:49:51 +02:00
collision_polygon_2d_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
collision_shape_2d_editor_plugin.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
collision_shape_2d_editor_plugin.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
control_editor_plugin.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
control_editor_plugin.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
cpu_particles_2d_editor_plugin.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
cpu_particles_2d_editor_plugin.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
cpu_particles_3d_editor_plugin.cpp
cpu_particles_3d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
curve_editor_plugin.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
curve_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
debugger_editor_plugin.cpp
Implement MenuBar
control to wrap PopupMenu
s or native menu, use native menu for editor.
2022-08-18 22:25:44 +03:00
debugger_editor_plugin.h
Implement MenuBar
control to wrap PopupMenu
s or native menu, use native menu for editor.
2022-08-18 22:25:44 +03:00
editor_debugger_plugin.cpp
editor_debugger_plugin.h
editor_preview_plugins.cpp
Remove Signal connect binds
2022-07-29 16:26:13 +02:00
editor_preview_plugins.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
editor_resource_conversion_plugin.cpp
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
editor_resource_conversion_plugin.h
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
font_config_plugin.cpp
Make property_*_revert
methods multilevel and expose them for scripting
2022-08-18 00:03:53 +03:00
font_config_plugin.h
Make property_*_revert
methods multilevel and expose them for scripting
2022-08-18 00:03:53 +03:00
gdextension_export_plugin.h
Split up editor export code into multiple files
2022-07-26 08:28:19 -05:00
gpu_particles_2d_editor_plugin.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
gpu_particles_2d_editor_plugin.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
gpu_particles_3d_editor_plugin.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
gpu_particles_3d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
gpu_particles_collision_sdf_editor_plugin.cpp
Add a Bake Mask property to GPUParticlesCollisionSDF3D
2022-06-30 23:12:40 +02:00
gpu_particles_collision_sdf_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
gradient_editor_plugin.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
gradient_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
gradient_texture_2d_editor_plugin.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
gradient_texture_2d_editor_plugin.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
input_event_editor_plugin.cpp
Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer.
2022-06-16 16:49:37 +03:00
input_event_editor_plugin.h
Redesign InputEvent editor plugin
2022-04-12 08:30:24 -05:00
light_occluder_2d_editor_plugin.cpp
Remove RES
and REF
typedefs in favor of spelled out Ref<>
2022-05-03 01:43:50 +02:00
light_occluder_2d_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
lightmap_gi_editor_plugin.cpp
Seperate filter and description in FileDialog.add_filter()
2022-07-09 10:51:45 -05:00
lightmap_gi_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
line_2d_editor_plugin.cpp
Style: Apply clang-tidy to current code, add readability-redundant-member-init
2022-04-04 21:49:51 +02:00
line_2d_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
material_editor_plugin.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
material_editor_plugin.h
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
mesh_editor_plugin.cpp
Remove Signal connect binds
2022-07-29 16:26:13 +02:00
mesh_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
mesh_instance_3d_editor_plugin.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
mesh_instance_3d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
mesh_library_editor_plugin.cpp
Remove Signal connect binds
2022-07-29 16:26:13 +02:00
mesh_library_editor_plugin.h
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
multimesh_editor_plugin.cpp
Remove Signal connect binds
2022-07-29 16:26:13 +02:00
multimesh_editor_plugin.h
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
navigation_polygon_editor_plugin.cpp
Remove RES
and REF
typedefs in favor of spelled out Ref<>
2022-05-03 01:43:50 +02:00
navigation_polygon_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
node_3d_editor_gizmos.cpp
Merge pull request #64370 from Mickeon/rename-marker-node
2022-08-24 08:52:13 +02:00
node_3d_editor_gizmos.h
Rename Position* nodes to Marker*
2022-08-23 19:49:50 +02:00
node_3d_editor_plugin.cpp
Merge pull request #64370 from Mickeon/rename-marker-node
2022-08-24 08:52:13 +02:00
node_3d_editor_plugin.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
occluder_instance_3d_editor_plugin.cpp
Seperate filter and description in FileDialog.add_filter()
2022-07-09 10:51:45 -05:00
occluder_instance_3d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
packed_scene_translation_parser_plugin.cpp
Remove RES
and REF
typedefs in favor of spelled out Ref<>
2022-05-03 01:43:50 +02:00
packed_scene_translation_parser_plugin.h
Add a new HashSet template
2022-05-20 22:40:38 +02:00
path_2d_editor_plugin.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
path_2d_editor_plugin.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
path_3d_editor_plugin.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
path_3d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
physical_bone_3d_editor_plugin.cpp
Style: Apply clang-tidy to current code, add readability-redundant-member-init
2022-04-04 21:49:51 +02:00
physical_bone_3d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
polygon_2d_editor_plugin.cpp
Remove Signal connect binds
2022-07-29 16:26:13 +02:00
polygon_2d_editor_plugin.h
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
polygon_3d_editor_plugin.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
polygon_3d_editor_plugin.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
resource_preloader_editor_plugin.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
resource_preloader_editor_plugin.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
root_motion_editor_plugin.cpp
Add a new HashSet template
2022-05-20 22:40:38 +02:00
root_motion_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
script_editor_plugin.cpp
Remove VisualScript module for 4.0
2022-08-24 12:08:17 +02:00
script_editor_plugin.h
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
script_text_editor.cpp
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
script_text_editor.h
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
SCsub
shader_editor_plugin.cpp
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
shader_editor_plugin.h
Implement coloring for disabled branches in the shader editor
2022-08-14 13:57:26 +03:00
shader_file_editor_plugin.cpp
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
shader_file_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
skeleton_2d_editor_plugin.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
skeleton_2d_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
skeleton_3d_editor_plugin.cpp
Add simple auto mapping to BoneMapper
2022-08-23 16:43:33 +09:00
skeleton_3d_editor_plugin.h
Add simple auto mapping to BoneMapper
2022-08-23 16:43:33 +09:00
skeleton_ik_3d_editor_plugin.cpp
skeleton_ik_3d_editor_plugin.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
sprite_2d_editor_plugin.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
sprite_2d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
sprite_frames_editor_plugin.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
sprite_frames_editor_plugin.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
style_box_editor_plugin.cpp
Rename Control PRESET_WIDE to PRESET_FULL_RECT
2022-07-18 20:08:11 -05:00
style_box_editor_plugin.h
Improve StyleBox preview
2022-05-26 11:57:56 +02:00
sub_viewport_preview_editor_plugin.cpp
sub_viewport_preview_editor_plugin.h
text_editor.cpp
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
text_editor.h
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
texture_3d_editor_plugin.cpp
Rename shader parameter uniform setter/getter methods for consistency
2022-08-04 23:17:06 +02:00
texture_3d_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
texture_editor_plugin.cpp
Add missing properties to default theme
2022-08-11 14:15:04 +02:00
texture_editor_plugin.h
texture_layered_editor_plugin.cpp
Rename shader parameter uniform setter/getter methods for consistency
2022-08-04 23:17:06 +02:00
texture_layered_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
texture_region_editor_plugin.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
texture_region_editor_plugin.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
theme_editor_plugin.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
theme_editor_plugin.h
Use type icons in Theme editor import tab
2022-05-26 23:05:17 -05:00
theme_editor_preview.cpp
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
theme_editor_preview.h
Tweak minsize of editor ColorPickerButtons
2022-05-19 15:20:46 +02:00
version_control_editor_plugin.cpp
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
version_control_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
visual_shader_editor_plugin.cpp
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
visual_shader_editor_plugin.h
Add per-scene UndoRedo
2022-08-22 18:05:10 +02:00
voxel_gi_editor_plugin.cpp
Swap arguments of ResourceSaver.save()
2022-07-29 19:53:09 +02:00
voxel_gi_editor_plugin.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00