godot/scene
Hugo Locurcio bbd5e39165
Move the ColorPicker preview under the picker area
This moves it to be closer to the sliders, which in turn makes it easier
for the user to preview the color.

This also makes it clearer that the Pick button can only pick colors
in the editor window, not outside.
2019-12-28 18:23:28 +01:00
..
2d Add a range property hint for the number of contacts reported 2019-12-21 22:27:10 +01:00
3d i18n: Sync translations with Weblate + update template 2019-12-22 13:27:02 +01:00
animation Provide default Tween values for transition and easing types 2019-12-12 02:15:15 +02:00
audio Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
debugger Correct size for PacketPeerStream in Debugger. 2019-12-21 16:50:29 +01:00
gui Move the ColorPicker preview under the picker area 2019-12-28 18:23:28 +01:00
main Revert "Allow tab key to be used for shortcuts" 2019-12-18 08:30:39 +01:00
resources Merge pull request #34488 from nekomatata/style_box_flat_aa 2019-12-22 12:31:19 +01:00
register_scene_types.cpp Remove unused stb_truetype-based DynamicFont implementation 2019-10-03 01:19:02 +02:00
register_scene_types.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
SCsub Implement game camera override 2019-10-23 02:51:32 +01:00