bc607fb607
This fix works in both GLES3 and GLES2. The rendering formula in the shader was adjusted to further improve the sharpness/antialiasing quality balance. Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro> |
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.. | ||
canvas_shadow.glsl | ||
canvas.glsl | ||
copy.glsl | ||
cube_to_dp.glsl | ||
cubemap_filter.glsl | ||
effect_blur.glsl | ||
lens_distorted.glsl | ||
scene.glsl | ||
SCsub | ||
stdlib.glsl | ||
tonemap.glsl |