godot/core
reduz 64c925cca6 Improve RID_Owner memory usage
* Ability to allocate empty objects in RID_Owner, so RID_PtrOwner is not needed in most cases.
* Improves cache usage, as objects are now allocated together
* Should improve performance in 2D rendering
2021-06-29 12:28:08 -03:00
..
config Implement native extension system 2021-06-25 17:32:45 -03:00
crypto Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
debugger Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
error Modernize atomics 2021-02-18 17:12:46 +01:00
extension Implement native extension system 2021-06-25 17:32:45 -03:00
input Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
io Validate image formats, check if resize_to_po2 failed 2021-06-28 21:17:06 +02:00
math Implement painting properties over TileSets 2021-06-29 11:07:46 +02:00
object Implement native extension system 2021-06-25 17:32:45 -03:00
os Use mouse and joypad enums instead of plain integers 2021-06-20 11:54:24 -04:00
string Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
templates Improve RID_Owner memory usage 2021-06-29 12:28:08 -03:00
variant Implement native extension system 2021-06-25 17:32:45 -03:00
SCsub Implement native extension system 2021-06-25 17:32:45 -03:00
core_bind.cpp Merge pull request #48359 from Calinou/add-engine-print-error-property 2021-06-20 13:22:08 +02:00
core_bind.h Merge pull request #48359 from Calinou/add-engine-print-error-property 2021-06-20 13:22:08 +02:00
core_builders.py
core_constants.cpp Move many input enums to their own file 2021-06-20 11:53:01 -04:00
core_constants.h
core_string_names.cpp
core_string_names.h
doc_data.cpp
doc_data.h
register_core_types.cpp Implement native extension system 2021-06-25 17:32:45 -03:00
register_core_types.h Implement native extension system 2021-06-25 17:32:45 -03:00
typedefs.h
version.h