godot/scene
Juan Linietsky 9f4b5a91c0 Reorganized connection dialog for much improved ease of use.
-Removed dest path field
-Added a "Source" signal
-Added an "Advanced" button to hide complexity
-Fix bug on Tree to make sure "ensure visible" works on hidden trees
-Fix bug on TextEdit to ensure signals created with script not open sill focus the right line
2019-04-11 23:23:24 -03:00
..
2d Added generator audio stream, and spectrum analyzer audio effect 2019-04-10 12:58:06 -03:00
3d Added generator audio stream, and spectrum analyzer audio effect 2019-04-10 12:58:06 -03:00
animation Merge pull request #27887 from godotengine/AndreaCatania-patch-1 2019-04-11 09:42:56 +02:00
audio Added generator audio stream, and spectrum analyzer audio effect 2019-04-10 12:58:06 -03:00
gui Reorganized connection dialog for much improved ease of use. 2019-04-11 23:23:24 -03:00
main No more metadata and dependency indices kept in resources saved. 2019-04-11 14:36:58 -03:00
resources No more metadata and dependency indices kept in resources saved. 2019-04-11 14:36:58 -03:00
register_scene_types.cpp Merge pull request #26164 from Chaosus/vshader_improvements 2019-04-07 14:24:23 +02:00
register_scene_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
SCsub Move Penner easing equations to thirdparty/misc 2018-09-28 16:01:26 +02:00