godot/drivers/gles2
Omar El Sheikh bf5b2f48e6 Re-fix Disabling Half Floats on iOS
A previous change missed setting a flag that specified whether half
floats were being used on vertex positions when in the GLES2 driver

This caused errors with the vertex buffer when platforms (specifically
iOS) which do not properly support half float vertex attributes on
GLES2, try to remapt the vertex buffer to stop using half floats
(in this case that remapping never happened and caused artifacts)

Re-enable setting that flag to fix rendering issues on these platforms
2022-02-05 21:06:09 -05:00
..
shaders
SCsub
rasterizer_canvas_base_gles2.cpp
rasterizer_canvas_base_gles2.h
rasterizer_canvas_gles2.cpp
rasterizer_canvas_gles2.h
rasterizer_gles2.cpp
rasterizer_gles2.h
rasterizer_scene_gles2.cpp
rasterizer_scene_gles2.h
rasterizer_storage_gles2.cpp Re-fix Disabling Half Floats on iOS 2022-02-05 21:06:09 -05:00
rasterizer_storage_gles2.h
shader_compiler_gles2.cpp
shader_compiler_gles2.h
shader_gles2.cpp
shader_gles2.h