godot/drivers/vulkan
Pedro J. Estébanez 801741e787 vk_mem_alloc: Update to upstream + Adapt approach to small objects pooling
This updates VMA and instead of using the custom small pool approach from 4e6c9d3ae9, lazily creates pools for the relevant memory type indices, which doesn't require patching VMA.

Also, patches already merged upstream or not needed any longer are removed.
2022-02-24 14:30:55 +01:00
..
SCsub Upgrade Vulkan memory allocator 2021-08-13 00:05:41 +02:00
rendering_device_vulkan.cpp vk_mem_alloc: Update to upstream + Adapt approach to small objects pooling 2022-02-24 14:30:55 +01:00
rendering_device_vulkan.h vk_mem_alloc: Update to upstream + Adapt approach to small objects pooling 2022-02-24 14:30:55 +01:00
vulkan_context.cpp Implementing OpenXR driver 2022-02-23 12:02:24 +01:00
vulkan_context.h Implementing OpenXR driver 2022-02-23 12:02:24 +01:00
vulkan_hooks.h Implementing OpenXR driver 2022-02-23 12:02:24 +01:00