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2d
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Fix crash with `PhysicsBody2D/3D::get_gravity` with invalid state
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2024-02-05 16:40:49 +01:00 |
3d
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Fix crash with `PhysicsBody2D/3D::get_gravity` with invalid state
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2024-02-05 16:40:49 +01:00 |
animation
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Remove unnecessary `this->` expressions
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2024-01-29 09:59:18 +01:00 |
audio
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Add AudioStreamPlayerInternal to unify stream players
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2024-01-17 13:12:02 +01:00 |
debugger
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Use mingw-std-threads in MinGW builds
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2023-11-18 11:56:05 +01:00 |
gui
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Merge pull request #87943 from 0x0ACB/tree_recursion
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2024-02-05 14:53:46 +01:00 |
main
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Automatically set viewport background to transparent when window flag is set.
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2024-02-02 10:40:26 +02:00 |
resources
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Add HeightMapShape3D functions to get min / max height
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2024-02-04 01:23:30 +01:00 |
theme
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Merge pull request #84760 from KoBeWi/ultimate_get_property_list_reloaded
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2024-01-29 21:32:10 +01:00 |
SCsub
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…
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property_utils.cpp
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Fix node property duplication
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2023-11-04 10:45:38 +02:00 |
property_utils.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
register_scene_types.cpp
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Rework GraphEdit connections (drawing, API, optimizations)
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2024-01-18 16:53:15 +01:00 |
register_scene_types.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
scene_string_names.cpp
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Use StringName consistently to refer to the Master audio bus name
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2023-08-07 18:06:17 +02:00 |
scene_string_names.h
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Use StringName consistently to refer to the Master audio bus name
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2023-08-07 18:06:17 +02:00 |