godot/platform/osx
marcelofg55 bed17e98c8 Right click->Quit on the godot icon will now close the application on OSX.
Fixed get_window_position that missed a return on OSX.

(cherry picked from commit 76ab7d3886)
2016-06-05 00:03:30 +02:00
..
export Added application/fat_bits property for EditorExportPlatformOSX::EditorExportPlatformOSX 2016-06-04 22:20:02 +02:00
SCsub
audio_driver_osx.cpp
audio_driver_osx.h
context_gl_osx.cpp
context_gl_osx.h remove trailing whitespace 2016-04-02 22:03:48 +02:00
detect.py Added 'fat' option for bits param on scons for osx, this will produce a fat binary that contains both 32 bits and 64 bits binaries 2016-06-04 22:20:02 +02:00
dir_access_osx.h remove trailing whitespace 2016-04-02 22:03:48 +02:00
dir_access_osx.mm Remove trailing spaces 2016-04-02 22:19:40 +02:00
godot_main_osx.mm Fix launching from .app on OSX 2016-04-29 18:05:39 +02:00
godot_osx.h
godot_osx.mm Remove trailing spaces 2016-04-02 22:19:40 +02:00
logo.png
os_osx.h OS.get_screen_size now returns the correct value on OSX 2016-05-12 09:05:32 +02:00
os_osx.mm Right click->Quit on the godot icon will now close the application on OSX. 2016-06-05 00:03:30 +02:00
platform_config.h
sem_osx.cpp
sem_osx.h