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renderer_rd
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Vectors: Use clear() and has().
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2022-02-02 00:11:09 +05:45 |
SCsub
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RenderingServer reorganization
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2020-12-04 18:39:46 -03:00 |
rasterizer_dummy.h
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add support for glow maps
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2022-01-20 16:47:25 +01:00 |
renderer_canvas_cull.cpp
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Fix invalid read when using LightOccluder2D
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2022-01-17 16:02:26 +08:00 |
renderer_canvas_cull.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
renderer_canvas_render.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
renderer_canvas_render.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
renderer_compositor.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
renderer_compositor.h
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Revert "Add new scaling modes for splash screen"
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2022-01-19 16:09:52 +01:00 |
renderer_scene.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
renderer_scene.h
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add support for glow maps
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2022-01-20 16:47:25 +01:00 |
renderer_scene_cull.cpp
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Added material_overlay property to MeshInstance3D
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2022-01-05 11:47:51 +01:00 |
renderer_scene_cull.h
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add support for glow maps
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2022-01-20 16:47:25 +01:00 |
renderer_scene_occlusion_cull.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
renderer_scene_occlusion_cull.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
renderer_scene_render.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
renderer_scene_render.h
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add support for glow maps
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2022-01-20 16:47:25 +01:00 |
renderer_storage.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
renderer_storage.h
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Merge pull request #55790 from Calinou/renderingserver-add-device-type-getter
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2022-01-04 16:43:23 +01:00 |
renderer_thread_pool.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
renderer_thread_pool.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
renderer_viewport.cpp
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Vectors: Use clear() and has().
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2022-02-02 00:11:09 +05:45 |
renderer_viewport.h
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Merge pull request #56305 from Calinou/rename-lod-threshold
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2022-01-04 15:28:06 +01:00 |
rendering_device.cpp
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Merge pull request #53857 from briansemrau/rd-free-rid-bind-rename
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2022-01-20 17:24:34 +01:00 |
rendering_device.h
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Merge pull request #54489 from briansemrau/texture-delete-update
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2022-01-19 10:10:54 +01:00 |
rendering_device_binds.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
rendering_device_binds.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
rendering_server_default.cpp
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Improve XRInterface hooks into rendering
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2022-01-26 13:55:44 +11:00 |
rendering_server_default.h
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Merge pull request #54574 from Ansraer/glow_map
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2022-01-26 13:39:51 +01:00 |
rendering_server_globals.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
rendering_server_globals.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
shader_compiler.cpp
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Unify variable and array declarations in shaders
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2022-01-18 12:42:39 +03:00 |
shader_compiler.h
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Optimize include files to improve `shader_language.h` compilation speed
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2022-01-12 14:19:12 +03:00 |
shader_language.cpp
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Vectors: Use clear() and has().
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2022-02-02 00:11:09 +05:45 |
shader_language.h
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Add translation links to shader errors
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2022-01-19 15:16:32 +03:00 |
shader_types.cpp
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Remove TRANSFORM built in from fog shaders
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2022-01-21 23:03:41 -08:00 |
shader_types.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
shader_warnings.cpp
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Add translation links to shader errors
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2022-01-19 15:16:32 +03:00 |
shader_warnings.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |