godot/modules/navigation
Pawel Lampe 3035b9c44c Fix navmesh baking, fixes #57148
- improved mesh data calculation from standalone static colliders so that no
  VisualServer calls are performed - and thus no VS mutexes need to
  be locked in case of on-thread baking
- improved the same for GridMap's static colliders
2022-04-02 23:20:41 +02:00
..
SCsub
config.py
godot_navigation_server.cpp Fix navigation merge errors, fixes #56786 2022-02-02 23:52:29 +01:00
godot_navigation_server.h Fix navigation merge errors, fixes #56786 2022-02-02 23:52:29 +01:00
nav_map.cpp Fix `get_simple_path` behavior in 2D, fixes #56852 2022-02-17 18:23:34 +01:00
nav_map.h NavMap Fix polygons being treated like triangle strips instead of triangle fans 2022-02-14 18:22:02 +01:00
nav_region.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
nav_region.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
nav_rid.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
nav_utils.h NavMap Fix polygons being treated like triangle strips instead of triangle fans 2022-02-14 18:22:02 +01:00
navigation_mesh_editor_plugin.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
navigation_mesh_editor_plugin.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
navigation_mesh_generator.cpp Fix navmesh baking, fixes #57148 2022-04-02 23:20:41 +02:00
navigation_mesh_generator.h Fix navmesh baking, fixes #57148 2022-04-02 23:20:41 +02:00
register_types.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
register_types.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
rvo_agent.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
rvo_agent.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00