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audio
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Merge pull request #2707 from akien-mga/master
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2015-11-18 19:43:28 -03:00 |
physics
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Merge pull request #2868 from akien-mga/pr-fix-can-move-to
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2015-12-08 17:09:47 -03:00 |
physics_2d
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Areas now calculate their dampenings the same way as their gravity.
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2015-12-08 18:45:14 +01:00 |
spatial_sound
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Cosmetic fixes to SCons buildsystem
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2015-11-01 20:53:26 +01:00 |
spatial_sound_2d
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Cosmetic fixes to SCons buildsystem
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2015-11-01 20:53:26 +01:00 |
visual
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-New mask mode for lights, makes using masks MUCH easier.
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2015-12-08 20:25:08 -03:00 |
audio_server.cpp
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Expose AudioServer::free(RID rid) as AudioServer::free_rid(RID rid)
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2015-11-02 17:54:33 +01:00 |
audio_server.h
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Rename voice_set_volume argument to p_volume to avoid confusion
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2015-09-26 22:43:34 +02:00 |
physics_2d_server.cpp
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replaced :var by :Variant in documentation, fixes #2897
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2015-12-14 08:28:01 -03:00 |
physics_2d_server.h
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Expose softness parameter of pin joint to the editor.
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2015-10-10 23:28:05 +03:00 |
physics_server.cpp
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Added gravity scale, and linear/angular damp override to 3D physics.
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2015-08-30 18:57:17 -03:00 |
physics_server.h
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Ability to visually debug geometry visually:
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2015-09-20 13:03:46 -03:00 |
register_server_types.cpp
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-Ability to debug video memory usage
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2015-10-21 09:50:44 -03:00 |
register_server_types.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
SCsub
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Cosmetic fixes to SCons buildsystem
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2015-11-01 20:53:26 +01:00 |
server_wrap_mt_common.h
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ability to run 2D physics in a thread
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2015-05-26 01:06:05 -03:00 |
spatial_sound_2d_server.cpp
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
spatial_sound_2d_server.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
spatial_sound_server.cpp
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
spatial_sound_server.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
visual_server.cpp
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-fixed many memory initialization issues
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2015-06-06 22:06:58 -03:00 |
visual_server.h
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-New mask mode for lights, makes using masks MUCH easier.
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2015-12-08 20:25:08 -03:00 |