..
audio
clang-format: Various fixes to comments alignment from clang-format
13
2021-10-28 15:43:36 +02:00
camera
Add placeholder textures to ensure CameraTexture / CameraFeed always have valid RIDs.
2021-08-13 12:32:01 +03:00
physics_2d
Fix errors in CharacterBody when floor is destroyed or removed
2021-11-10 08:27:33 -07:00
physics_3d
Fix errors in CharacterBody when floor is destroyed or removed
2021-11-10 08:27:33 -07:00
rendering
Pushes array of uniforms to first place in the buffer to prevent bug
2021-11-07 23:30:09 +03:00
text
Merge pull request #46721 from bruvzg/custom_word_break_punct
2021-11-09 00:13:59 +01:00
xr
Fix double _get_tracking_status declaration
2021-10-20 17:39:08 +11:00
audio_server.cpp
Rename PROPERTY_USAGE_NOEDITOR
to PROPERTY_USAGE_NO_EDITOR
2021-11-03 23:06:17 +01:00
audio_server.h
Allow AudioStreamPlayer(2D) to provide pitch_scale
on playback
2021-10-10 18:52:29 -03:00
camera_server.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
camera_server.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
display_server_headless.h
Move alert
function from DisplayServer
to OS
.
2021-07-22 21:50:35 +03:00
display_server.cpp
Add GLES2 2D renderer + Linux display manager
2021-10-30 02:05:48 +02:00
display_server.h
Add GLES2 2D renderer + Linux display manager
2021-10-30 02:05:48 +02:00
navigation_server_2d.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
navigation_server_2d.h
Allow Navigation to be more flexible
2021-03-15 15:58:59 +01:00
navigation_server_3d.cpp
Allow Navigation to be more flexible
2021-03-15 15:58:59 +01:00
navigation_server_3d.h
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
physics_server_2d_wrap_mt.cpp
Rename Godot Physics classes from *SW to Godot*
2021-10-18 17:01:10 -07:00
physics_server_2d_wrap_mt.h
Use Callable
in Area monitor callback
2021-11-01 21:53:17 -06:00
physics_server_2d.cpp
Merge pull request #54134 from nekomatata/body-center-of-mass-local
2021-11-08 18:44:51 -07:00
physics_server_2d.h
Merge pull request #54134 from nekomatata/body-center-of-mass-local
2021-11-08 18:44:51 -07:00
physics_server_3d_wrap_mt.cpp
Rename Godot Physics classes from *SW to Godot*
2021-10-18 17:01:10 -07:00
physics_server_3d_wrap_mt.h
Use Callable
in Area monitor callback
2021-11-01 21:53:17 -06:00
physics_server_3d.cpp
Merge pull request #54134 from nekomatata/body-center-of-mass-local
2021-11-08 18:44:51 -07:00
physics_server_3d.h
Merge pull request #54134 from nekomatata/body-center-of-mass-local
2021-11-08 18:44:51 -07:00
register_server_types.cpp
Use parameter classes instead of arguments for all physics queries
2021-11-04 11:44:39 -07:00
register_server_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
rendering_server.cpp
Use Callable in RS::request_frame_drawn_callback
2021-11-05 01:59:38 -04:00
rendering_server.h
Use Callable in RS::request_frame_drawn_callback
2021-11-05 01:59:38 -04:00
SCsub
Implement TextServer GDExtension interface, remove TextServer GDNative interface.
2021-10-01 15:13:29 +03:00
server_wrap_mt_common.h
Make Servers truly Thread Safe
2021-02-10 13:21:46 -03:00
text_server.cpp
Merge pull request #46721 from bruvzg/custom_word_break_punct
2021-11-09 00:13:59 +01:00
text_server.h
Merge pull request #46721 from bruvzg/custom_word_break_punct
2021-11-09 00:13:59 +01:00
xr_server.cpp
Add support for returning the play area from XRInterface
2021-10-19 21:17:04 +11:00
xr_server.h
Rework XR positional trackers
2021-10-17 12:12:20 +11:00