godot/modules/gltf
Rémi Verschelde 1bdb82c64e
Fix typos with codespell
Using codespell 2.2-dev from current git.

Added `misc/scripts/codespell.sh` to make it easier to run it once in a
while and update the skip and ignore lists.
2022-02-10 12:30:19 +01:00
..
doc_classes Add import glb from buffer 2022-01-04 06:06:03 -08:00
SCsub Add exporting glTF2. 2020-12-22 16:56:28 -08:00
config.py GLTF for game templates. 2021-10-03 12:37:52 -07:00
editor_scene_exporter_gltf_plugin.cpp Merge pull request #52541 from V-Sekai/gltf-load-scene-buffer 2022-01-04 12:12:09 -08:00
editor_scene_exporter_gltf_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
editor_scene_importer_gltf.cpp Merge pull request #56479 from V-Sekai/import-options 2022-01-05 20:44:42 +01:00
editor_scene_importer_gltf.h options dict is now passed to _import_scene. 2022-01-05 01:07:54 -08:00
gltf_accessor.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_accessor.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_animation.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_animation.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_buffer_view.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_buffer_view.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_camera.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_camera.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_document.cpp Fix typos with codespell 2022-02-10 12:30:19 +01:00
gltf_document.h Skip Draco-compressed glTF 3d format files. 2022-01-08 10:14:46 -08:00
gltf_document_extension.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_document_extension.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_document_extension_convert_importer_mesh.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_document_extension_convert_importer_mesh.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_light.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_light.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_mesh.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_mesh.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_node.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_node.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_skeleton.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_skeleton.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_skin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_skin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_spec_gloss.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_spec_gloss.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_state.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_state.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_texture.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gltf_texture.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_types.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00