godot/scene/resources
Ibrahn Sahir c1f5233217 Moved dirty material lists from static to lifetime controlled by main.
As with 7d82bed4f4,
The list is now destroyed before the OS object, so can print errors if
there are unfreed materials.
2018-11-21 15:51:50 +00:00
..
default_theme If using relationship lines (now default) hide guides. 2018-11-18 22:00:31 -03:00
animation.cpp Fixed floating point issue in find() of animation. 2018-11-10 23:09:02 +01:00
animation.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
audio_stream_sample.cpp Fix warnings for comparison between signed and unsigned integers [-Wsign-compare] 2018-09-27 16:25:23 +02:00
audio_stream_sample.h Audio Recording module 2018-07-26 14:14:29 +02:00
bit_mask.cpp Fix warnings about unused variables [-Wunused-variable] 2018-09-27 16:25:24 +02:00
bit_mask.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
bounds.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
bounds.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
box_shape.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
box_shape.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
canvas.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
canvas.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
capsule_shape_2d.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
capsule_shape_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
capsule_shape.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
capsule_shape.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
circle_shape_2d.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
circle_shape_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
color_ramp.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
color_ramp.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
concave_polygon_shape_2d.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
concave_polygon_shape_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
concave_polygon_shape.cpp Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
concave_polygon_shape.h Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
convex_polygon_shape_2d.cpp Ensure that array passed to physics is always counter clockwise, fixes #15361. 2018-11-14 15:55:50 -03:00
convex_polygon_shape_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
convex_polygon_shape.cpp Fixing warnings generated by MSVC 2018-10-19 11:45:24 +02:00
convex_polygon_shape.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
curve.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
curve.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
cylinder_shape.cpp added cylinder shape support 2018-07-01 11:16:54 +02:00
cylinder_shape.h added cylinder shape support 2018-07-01 11:16:54 +02:00
dynamic_font_stb.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
dynamic_font_stb.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
dynamic_font.cpp Add a property to control DynamicFont anti-aliasing 2018-11-10 22:07:32 +01:00
dynamic_font.h Add a property to control DynamicFont anti-aliasing 2018-11-10 22:07:32 +01:00
environment.cpp Add parameter for fog max depth and use alpha as density. 2018-11-13 17:19:11 -08:00
environment.h Add parameter for fog max depth and use alpha as density. 2018-11-13 17:19:11 -08:00
font.cpp Clear textures before setting new textures (#21718) 2018-09-17 20:52:45 +02:00
font.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
material.cpp Moved dirty material lists from static to lifetime controlled by main. 2018-11-21 15:51:50 +00:00
material.h Moved dirty material lists from static to lifetime controlled by main. 2018-11-21 15:51:50 +00:00
mesh_data_tool.cpp removed redundant error from meshdatatool 2018-10-10 22:42:14 -07:00
mesh_data_tool.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
mesh_library.cpp Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
mesh_library.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
mesh.cpp Ensure bone AABBs are properly transformed to affect mesh AABB, fixes #19281 2018-11-19 10:43:29 -03:00
mesh.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
multimesh.cpp Fixes to multimesh, added custom data and checks to avoid reconfiguring if instance count > 0. Fixes #12595 2018-09-05 19:15:59 -03:00
multimesh.h Fixes to multimesh, added custom data and checks to avoid reconfiguring if instance count > 0. Fixes #12595 2018-09-05 19:15:59 -03:00
packed_scene.cpp Use a more compatible (and certain to work) mechanism to check default value on scene packing. 2018-11-09 08:16:36 -03:00
packed_scene.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
particles_material.cpp Moved dirty material lists from static to lifetime controlled by main. 2018-11-21 15:51:50 +00:00
particles_material.h Moved dirty material lists from static to lifetime controlled by main. 2018-11-21 15:51:50 +00:00
physics_material.cpp Add missing copyright headers 2018-08-29 22:41:17 +02:00
physics_material.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
plane_shape.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
plane_shape.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
polygon_path_finder.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
polygon_path_finder.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
primitive_meshes.cpp Fixing tangent and binormal logic 2018-11-19 22:27:05 +11:00
primitive_meshes.h Added a simpler way to flip faces, closes #17373 and closes #17369 2018-05-07 18:55:05 -03:00
ray_shape.cpp Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape 2018-02-19 20:59:57 +01:00
ray_shape.h Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape 2018-02-19 20:59:57 +01:00
rectangle_shape_2d.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
rectangle_shape_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
room.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
room.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
scene_format_text.cpp Properly remember EOF when interactive loader is done, fixes #14936 2018-11-12 08:24:05 -03:00
scene_format_text.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
segment_shape_2d.cpp Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape 2018-02-19 20:59:57 +01:00
segment_shape_2d.h Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape 2018-02-19 20:59:57 +01:00
shader.cpp Don't open VisualShaders in the text shader editor, and don't support saving them with the "shader" extension. 2018-09-14 22:30:48 -04:00
shader.h Don't open VisualShaders in the text shader editor, and don't support saving them with the "shader" extension. 2018-09-14 22:30:48 -04:00
shape_2d.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
shape_2d.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
shape_line_2d.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
shape_line_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
shape.cpp Lower minimum margin for collision shapes 2018-11-08 19:26:09 +11:00
shape.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
sky_box.cpp Make sky and ground energy do something, fixes #18856 2018-11-18 15:43:49 -03:00
sky_box.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
space_2d.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
space_2d.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
sphere_shape.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
sphere_shape.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
style_box.cpp -Moved EditorDefaultValue to ClassDB, made it core 2018-11-08 11:30:59 -03:00
style_box.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
surface_tool.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
surface_tool.h Added flip switch to generate_normals 2018-02-19 22:40:34 +03:00
text_file.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
text_file.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
texture.cpp Merge pull request #22531 from DualMatrix/path_missing_video_memory 2018-10-02 13:53:28 +02:00
texture.h Made Debugger's Video Memory tab show correct resource paths. 2018-09-29 13:40:29 +02:00
theme.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
theme.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
tile_set.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
tile_set.h Fix warnings about wrong member initialization order [-Wreorder] 2018-09-28 17:30:28 +02:00
video_stream.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
video_stream.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
visual_shader_nodes.cpp Add missing copyright headers 2018-08-29 22:41:17 +02:00
visual_shader_nodes.h Add missing copyright headers 2018-08-29 22:41:17 +02:00
visual_shader.cpp -Moved EditorDefaultValue to ClassDB, made it core 2018-11-08 11:30:59 -03:00
visual_shader.h Don't open VisualShaders in the text shader editor, and don't support saving them with the "shader" extension. 2018-09-14 22:30:48 -04:00
world_2d.cpp Fix mismatched class/struct definition warnings [-Wmismatched-tags] 2018-10-01 17:02:47 +02:00
world_2d.h Fix mismatched class/struct definition warnings [-Wmismatched-tags] 2018-10-01 17:02:47 +02:00
world.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
world.h Fix mismatched class/struct definition warnings [-Wmismatched-tags] 2018-10-01 17:02:47 +02:00