godot/platform/iphone
Rémi Verschelde c273ddc3ee Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Didn't commit all the changes where it wants to initialize a struct
with `{}`. Should be reviewed in a separate PR.

Option `IgnoreArrays` enabled for now to be conservative, can be
disabled to see if it proposes more useful changes.

Also fixed manually a handful of other missing initializations / moved
some from constructors.
2022-05-02 16:28:25 +02:00
..
api Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
export Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
SCsub Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Windows. 2022-04-28 14:35:41 +03:00
app_delegate.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
app_delegate.mm Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
detect.py Remove obsolete define in the iOS buildsystem code 2022-02-08 22:45:36 +01:00
device_metrics.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
device_metrics.m Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
display_layer.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
display_layer.mm Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
display_server_iphone.h Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Windows. 2022-04-28 14:35:41 +03:00
display_server_iphone.mm Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Windows. 2022-04-28 14:35:41 +03:00
godot_app_delegate.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_app_delegate.m Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_iphone.mm Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
godot_view.h [iOS] Fix touch handling for overlay views 2022-02-03 23:52:20 +03:00
godot_view.mm [iOS] Fix multitouch not working correctly 2022-02-26 23:18:28 +03:00
godot_view_gesture_recognizer.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_view_gesture_recognizer.mm [iOS] Fix incorrect method name for input dragging event 2022-02-19 16:40:49 +03:00
godot_view_renderer.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godot_view_renderer.mm Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
ios.h Vibrate using iOS haptics engine on supported devices 2022-04-20 22:28:29 +02:00
ios.mm Vibrate using iOS haptics engine on supported devices 2022-04-20 22:28:29 +02:00
joypad_iphone.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
joypad_iphone.mm Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
keyboard_input_view.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
keyboard_input_view.mm Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
logo.png platform: Update metadata for export platforms 2020-08-01 23:43:14 -07:00
main.m Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
os_iphone.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
os_iphone.mm Vibrate using iOS haptics engine on supported devices 2022-04-20 22:28:29 +02:00
platform_config.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
tts_ios.h Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Windows. 2022-04-28 14:35:41 +03:00
tts_ios.mm Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Windows. 2022-04-28 14:35:41 +03:00
view_controller.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
view_controller.mm Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
vulkan_context_iphone.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
vulkan_context_iphone.mm Update copyright statements to 2022 2022-01-03 21:27:34 +01:00