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SCsub
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Split dummy renderer classes into separate files
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2022-03-16 17:43:10 +11:00 |
config.cpp
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Enable MSAA support for all non-web platforms
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2024-09-01 18:26:49 -07:00 |
config.h
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Fixed crash on PowerVR GE8320 GPUs
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2024-07-30 08:43:04 +02:00 |
light_storage.cpp
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Fixed OpenGL shadow textures not honoring texture type when reusing textures
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2024-09-03 07:12:51 +02:00 |
light_storage.h
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Add support for compiling with VS clang-cl toolset
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2024-08-28 13:30:44 -05:00 |
material_storage.cpp
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Add basic support to evaluate operator value in shader language
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2024-09-09 15:12:11 +03:00 |
material_storage.h
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Added premult alpha blending to 3D (spatial) shaders.
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2024-05-01 00:53:29 +02:00 |
mesh_storage.cpp
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Merge pull request #94893 from rune-scape/no-const-cast-mesh-storage
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2024-09-10 09:51:22 +02:00 |
mesh_storage.h
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Avoid const_cast in mesh_storage.h
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2024-08-28 14:46:03 -07:00 |
particles_storage.cpp
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Fix Adreno 3xx compatibility for devices with newer driver versions
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2024-06-11 23:23:51 +02:00 |
particles_storage.h
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Add more validation to UBO size and alignment in Compatibility renderer
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2024-06-14 12:56:29 -07:00 |
render_scene_buffers_gles3.cpp
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Fix incorrect enabling of post process in OpenGL
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2024-06-24 13:22:01 +10:00 |
render_scene_buffers_gles3.h
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Fix incorrect enabling of post process in OpenGL
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2024-06-24 13:22:01 +10:00 |
texture_storage.cpp
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Fix incorrect parameters for layered textures in Video RAM texture memory profiler
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2024-09-01 11:49:30 +02:00 |
texture_storage.h
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Implement support for bicubic lightmap filtering
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2024-08-19 09:52:09 +02:00 |
utilities.cpp
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Make query for GL_MAX_VIEWPORT_DIMS compatible with web exports
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2024-06-14 01:53:12 +02:00 |
utilities.h
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Implement VisibilityNotifier3D in the compatibility backend
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2024-02-22 12:35:24 -08:00 |