godot/scene
Rémi Verschelde c340ed6394
Merge pull request #42742 from madmiraal/fix-12215
Return RID instead of Object id in area-body_shape_entered-exited signals.
2021-05-18 20:00:48 +02:00
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2d Merge pull request #42742 from madmiraal/fix-12215 2021-05-18 20:00:48 +02:00
3d Merge pull request #42742 from madmiraal/fix-12215 2021-05-18 20:00:48 +02:00
animation Merge pull request #41416 from TokageItLab/fix_animation_tree_cache 2021-05-09 13:57:18 +02:00
audio Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
debugger Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
gui Merge pull request #47544 from pycbouh/control-expose-theme-type 2021-05-18 10:52:51 +02:00
main Merge pull request #47544 from pycbouh/control-expose-theme-type 2021-05-18 10:52:51 +02:00
resources Merge pull request #36263 from Calinou/increase-default-2d-gravity 2021-05-18 10:54:47 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
register_scene_types.cpp Create ColorPicker shaders statically 2021-05-17 11:39:20 +02:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Scene: Remove unused `mesh_materials` StringNames 2021-04-15 13:02:10 +02:00
scene_string_names.h Scene: Remove unused `mesh_materials` StringNames 2021-04-15 13:02:10 +02:00