.. |
abstract_polygon_2d_editor.cpp
|
Bugfixes and ability to better specify filter and repeat modes everywhere.
|
2019-12-12 11:33:08 +01:00 |
abstract_polygon_2d_editor.h
|
|
|
animation_blend_space_1d_editor.cpp
|
Texture refactor
|
2019-12-12 10:05:14 +01:00 |
animation_blend_space_1d_editor.h
|
|
|
animation_blend_space_2d_editor.cpp
|
Bugfixes and ability to better specify filter and repeat modes everywhere.
|
2019-12-12 11:33:08 +01:00 |
animation_blend_space_2d_editor.h
|
|
|
animation_blend_tree_editor_plugin.cpp
|
Fixed function/audio/anim tracks in blend tree animation filter
|
2019-11-09 22:30:08 +01:00 |
animation_blend_tree_editor_plugin.h
|
|
|
animation_player_editor_plugin.cpp
|
Merge pull request #34040 from qarmin/unused_variable_more_precise_numbers
|
2019-12-10 08:25:31 +01:00 |
animation_player_editor_plugin.h
|
Texture refactor
|
2019-12-12 10:05:14 +01:00 |
animation_state_machine_editor.cpp
|
Bugfixes and ability to better specify filter and repeat modes everywhere.
|
2019-12-12 11:33:08 +01:00 |
animation_state_machine_editor.h
|
|
|
animation_tree_editor_plugin.cpp
|
|
|
animation_tree_editor_plugin.h
|
|
|
animation_tree_player_editor_plugin.cpp
|
Texture refactor
|
2019-12-12 10:05:14 +01:00 |
animation_tree_player_editor_plugin.h
|
|
|
asset_library_editor_plugin.cpp
|
Texture refactor
|
2019-12-12 10:05:14 +01:00 |
asset_library_editor_plugin.h
|
Texture refactor
|
2019-12-12 10:05:14 +01:00 |
audio_stream_editor_plugin.cpp
|
|
|
audio_stream_editor_plugin.h
|
|
|
baked_lightmap_editor_plugin.cpp
|
|
|
baked_lightmap_editor_plugin.h
|
|
|
camera_editor_plugin.cpp
|
|
|
camera_editor_plugin.h
|
|
|
canvas_item_editor_plugin.cpp
|
Bugfixes and ability to better specify filter and repeat modes everywhere.
|
2019-12-12 11:33:08 +01:00 |
canvas_item_editor_plugin.h
|
Texture refactor
|
2019-12-12 10:05:14 +01:00 |
collision_polygon_2d_editor_plugin.cpp
|
|
|
collision_polygon_2d_editor_plugin.h
|
|
|
collision_polygon_editor_plugin.cpp
|
Changes to material required to add custom shaders in RD renderer
|
2019-12-12 12:01:50 +01:00 |
collision_polygon_editor_plugin.h
|
|
|
collision_shape_2d_editor_plugin.cpp
|
Texture refactor
|
2019-12-12 10:05:14 +01:00 |
collision_shape_2d_editor_plugin.h
|
|
|
cpu_particles_2d_editor_plugin.cpp
|
|
|
cpu_particles_2d_editor_plugin.h
|
|
|
cpu_particles_editor_plugin.cpp
|
|
|
cpu_particles_editor_plugin.h
|
|
|
curve_editor_plugin.cpp
|
Bugfixes and ability to better specify filter and repeat modes everywhere.
|
2019-12-12 11:33:08 +01:00 |
curve_editor_plugin.h
|
Texture refactor
|
2019-12-12 10:05:14 +01:00 |
editor_preview_plugins.cpp
|
Texture refactor
|
2019-12-12 10:05:14 +01:00 |
editor_preview_plugins.h
|
Texture refactor
|
2019-12-12 10:05:14 +01:00 |
gi_probe_editor_plugin.cpp
|
|
|
gi_probe_editor_plugin.h
|
|
|
gradient_editor_plugin.cpp
|
|
|
gradient_editor_plugin.h
|
|
|
item_list_editor_plugin.cpp
|
Texture refactor
|
2019-12-12 10:05:14 +01:00 |
item_list_editor_plugin.h
|
Texture refactor
|
2019-12-12 10:05:14 +01:00 |
light_occluder_2d_editor_plugin.cpp
|
|
|
light_occluder_2d_editor_plugin.h
|
|
|
line_2d_editor_plugin.cpp
|
|
|
line_2d_editor_plugin.h
|
|
|
material_editor_plugin.cpp
|
Texture refactor
|
2019-12-12 10:05:14 +01:00 |
material_editor_plugin.h
|
|
|
mesh_editor_plugin.cpp
|
|
|
mesh_editor_plugin.h
|
|
|
mesh_instance_editor_plugin.cpp
|
Copy transform when creating convex sibling
|
2019-11-02 15:08:50 +01:00 |
mesh_instance_editor_plugin.h
|
|
|
mesh_library_editor_plugin.cpp
|
Texture refactor
|
2019-12-12 10:05:14 +01:00 |
mesh_library_editor_plugin.h
|
|
|
multimesh_editor_plugin.cpp
|
|
|
multimesh_editor_plugin.h
|
|
|
navigation_polygon_editor_plugin.cpp
|
|
|
navigation_polygon_editor_plugin.h
|
|
|
particles_2d_editor_plugin.cpp
|
Texture refactor
|
2019-12-12 10:05:14 +01:00 |
particles_2d_editor_plugin.h
|
|
|
particles_editor_plugin.cpp
|
Texture refactor
|
2019-12-12 10:05:14 +01:00 |
particles_editor_plugin.h
|
|
|
path_2d_editor_plugin.cpp
|
Bugfixes and ability to better specify filter and repeat modes everywhere.
|
2019-12-12 11:33:08 +01:00 |
path_2d_editor_plugin.h
|
|
|
path_editor_plugin.cpp
|
|
|
path_editor_plugin.h
|
|
|
physical_bone_plugin.cpp
|
|
|
physical_bone_plugin.h
|
|
|
polygon_2d_editor_plugin.cpp
|
Bugfixes and ability to better specify filter and repeat modes everywhere.
|
2019-12-12 11:33:08 +01:00 |
polygon_2d_editor_plugin.h
|
|
|
resource_preloader_editor_plugin.cpp
|
|
|
resource_preloader_editor_plugin.h
|
|
|
root_motion_editor_plugin.cpp
|
Texture refactor
|
2019-12-12 10:05:14 +01:00 |
root_motion_editor_plugin.h
|
|
|
script_editor_plugin.cpp
|
Texture refactor
|
2019-12-12 10:05:14 +01:00 |
script_editor_plugin.h
|
Texture refactor
|
2019-12-12 10:05:14 +01:00 |
script_text_editor.cpp
|
Texture refactor
|
2019-12-12 10:05:14 +01:00 |
script_text_editor.h
|
Texture refactor
|
2019-12-12 10:05:14 +01:00 |
SCsub
|
|
|
shader_editor_plugin.cpp
|
|
|
shader_editor_plugin.h
|
|
|
skeleton_2d_editor_plugin.cpp
|
|
|
skeleton_2d_editor_plugin.h
|
|
|
skeleton_editor_plugin.cpp
|
Fixed error when creating physical skeleton
|
2019-11-30 20:27:12 +01:00 |
skeleton_editor_plugin.h
|
|
|
skeleton_ik_editor_plugin.cpp
|
|
|
skeleton_ik_editor_plugin.h
|
|
|
spatial_editor_plugin.cpp
|
Bugfixes and ability to better specify filter and repeat modes everywhere.
|
2019-12-12 11:33:08 +01:00 |
spatial_editor_plugin.h
|
Texture refactor
|
2019-12-12 10:05:14 +01:00 |
sprite_editor_plugin.cpp
|
Texture refactor
|
2019-12-12 10:05:14 +01:00 |
sprite_editor_plugin.h
|
Sprite to polygon conversion improvements
|
2019-10-07 13:19:30 +02:00 |
sprite_frames_editor_plugin.cpp
|
Texture refactor
|
2019-12-12 10:05:14 +01:00 |
sprite_frames_editor_plugin.h
|
|
|
style_box_editor_plugin.cpp
|
StyleBox preview adjusted to fit all drawn content
|
2019-11-24 16:26:30 +01:00 |
style_box_editor_plugin.h
|
Make stylebox preview not to expand Inspector panel
|
2019-10-25 06:20:52 +09:00 |
text_editor.cpp
|
Texture refactor
|
2019-12-12 10:05:14 +01:00 |
text_editor.h
|
Texture refactor
|
2019-12-12 10:05:14 +01:00 |
texture_editor_plugin.cpp
|
Texture refactor
|
2019-12-12 10:05:14 +01:00 |
texture_editor_plugin.h
|
Texture refactor
|
2019-12-12 10:05:14 +01:00 |
texture_region_editor_plugin.cpp
|
Texture refactor
|
2019-12-12 10:05:14 +01:00 |
texture_region_editor_plugin.h
|
|
|
theme_editor_plugin.cpp
|
Texture refactor
|
2019-12-12 10:05:14 +01:00 |
theme_editor_plugin.h
|
|
|
tile_map_editor_plugin.cpp
|
Texture refactor
|
2019-12-12 10:05:14 +01:00 |
tile_map_editor_plugin.h
|
Use the CanvasItemEditor info overlay to display TileMap coordinates
|
2019-11-22 23:58:36 +01:00 |
tile_set_editor_plugin.cpp
|
Bugfixes and ability to better specify filter and repeat modes everywhere.
|
2019-12-12 11:33:08 +01:00 |
tile_set_editor_plugin.h
|
Texture refactor
|
2019-12-12 10:05:14 +01:00 |
version_control_editor_plugin.cpp
|
Editor: fix typo in VCS plugin method names
|
2019-11-19 15:11:03 +01:00 |
version_control_editor_plugin.h
|
Editor: fix typo in VCS plugin method names
|
2019-11-19 15:11:03 +01:00 |
visual_shader_editor_plugin.cpp
|
Texture refactor
|
2019-12-12 10:05:14 +01:00 |
visual_shader_editor_plugin.h
|
Sort custom vshader nodes+prevents them from divide to different folders
|
2019-11-02 12:04:48 +03:00 |