..
audio_driver_media_kit.cpp
Use mix rate and output latency constants in audio drivers
2019-04-06 12:37:25 +02:00
audio_driver_media_kit.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
context_gl_haiku.cpp
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
context_gl_haiku.h
Remove ContextGL since as an abstraction it's unused.
2019-04-06 17:52:52 +02:00
detect.py
SCons: Always use env.Prepend for CPPPATH
2019-04-30 13:12:06 +02:00
godot_haiku.cpp
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
godot.rdef
Haiku: add resource file
2016-01-16 07:34:00 +02:00
haiku_application.cpp
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
haiku_application.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
haiku_direct_window.cpp
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
haiku_direct_window.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
haiku_gl_view.cpp
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
haiku_gl_view.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
key_mapping_haiku.cpp
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
key_mapping_haiku.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
logo.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2018-06-28 19:17:41 +02:00
os_haiku.cpp
Adding a new Camera Server implementation to Godot.
2019-06-15 21:30:32 +10:00
os_haiku.h
Adding a new Camera Server implementation to Godot.
2019-06-15 21:30:32 +10:00
platform_config.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
SCsub
disable caching for targets using helper functions
2017-11-28 23:24:12 -04:00