godot/scene
Rémi Verschelde e7d2e49688
Merge pull request #77765 from Sauermann/fix-acceptdialog-event-handled
Fix that button presses don't set event as handled in AcceptDialog
2023-06-05 18:27:33 +02:00
..
2d Check for null in set_pattern() 2023-05-24 16:43:29 +02:00
3d Fix adding bones with the same name after calling Skeleton3D.clear_bones() 2023-06-05 11:55:09 +02:00
animation Implement NodeSub2 to AnimationTree & improve mathematical Nodes 2023-05-27 13:19:54 +09:00
audio Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale 2023-02-17 14:06:55 +01:00
debugger Refresh filesystem when saving remote branch 2023-03-24 19:38:08 +01:00
gui Merge pull request #77765 from Sauermann/fix-acceptdialog-event-handled 2023-06-05 18:27:33 +02:00
main Merge pull request #77867 from Sauermann/revert-move-child-update 2023-06-05 13:43:11 +02:00
resources Gradient: Check if interpolation mode and color space are different before firing notifications. 2023-06-02 10:40:13 -03:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Don't disable `Material` and `PlaceholderMaterial` when `disable_3d=yes` 2023-05-30 11:44:21 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00