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c3e512eda4
godot
/
servers
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rendering
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bitsawer
67038471ff
Fix shader preprocessor cyclic include handling
2023-05-29 12:05:22 +03:00
..
dummy
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environment
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renderer_rd
Merge pull request
#75181
from dalexeev/fix-light-only-mode
2023-05-27 17:28:29 +02:00
storage
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SCsub
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renderer_canvas_cull.cpp
Merge pull request
#77079
from kleonc/y_sort_fix_modulation_propagation
2023-05-24 08:47:50 +02:00
renderer_canvas_cull.h
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renderer_canvas_render.cpp
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renderer_canvas_render.h
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renderer_compositor.cpp
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renderer_compositor.h
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renderer_geometry_instance.cpp
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renderer_geometry_instance.h
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renderer_scene_cull.cpp
Properly clear material slots on mesh instance when material is freed
2023-05-22 23:00:00 +10:00
renderer_scene_cull.h
Properly clear material slots on mesh instance when material is freed
2023-05-22 23:00:00 +10:00
renderer_scene_occlusion_cull.cpp
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renderer_scene_occlusion_cull.h
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renderer_scene_render.cpp
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renderer_scene_render.h
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renderer_viewport.cpp
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renderer_viewport.h
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rendering_device.cpp
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rendering_device.h
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rendering_device_binds.cpp
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rendering_device_binds.h
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rendering_method.cpp
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rendering_method.h
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rendering_server_default.cpp
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rendering_server_default.h
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rendering_server_globals.cpp
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rendering_server_globals.h
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shader_compiler.cpp
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shader_compiler.h
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shader_language.cpp
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shader_language.h
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shader_preprocessor.cpp
Fix shader preprocessor cyclic include handling
2023-05-29 12:05:22 +03:00
shader_preprocessor.h
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shader_types.cpp
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shader_types.h
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shader_warnings.cpp
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shader_warnings.h
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