godot/servers/rendering
RandomCatDude 149f16b2fa fix spotlight shadows in volumetric fog
(cherry picked from commit 59c31004f8)
2023-03-27 16:47:46 +02:00
..
dummy Implement cull_mask for decals and lights in mobile and compatibility backends 2023-02-06 12:12:47 -08:00
environment
renderer_rd fix spotlight shadows in volumetric fog 2023-03-27 16:47:46 +02:00
storage Add warnings for unsupported features in mobile and gl_compatibility backends 2023-02-26 12:28:02 -08:00
SCsub
renderer_canvas_cull.cpp
renderer_canvas_cull.h
renderer_canvas_render.cpp
renderer_canvas_render.h Fixes a canvas item set to clip children being drawn as black if no children are visible 2023-03-14 13:59:03 +01:00
renderer_compositor.cpp Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
renderer_compositor.h Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
renderer_geometry_instance.cpp
renderer_geometry_instance.h
renderer_scene_cull.cpp Fix instance uniforms breaking when setting a new mesh. 2023-03-14 13:59:03 +01:00
renderer_scene_cull.h Implement cull_mask for decals and lights in mobile and compatibility backends 2023-02-06 12:12:47 -08:00
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp
renderer_scene_render.h
renderer_viewport.cpp Use the original canvas to calculate light positioning 2023-02-21 11:57:16 +02:00
renderer_viewport.h
rendering_device.cpp
rendering_device.h Merge pull request #70663 from EpEpDragon/feature_buffer_get_data_size_option 2023-02-10 18:49:28 +01:00
rendering_device_binds.cpp
rendering_device_binds.h
rendering_method.cpp
rendering_method.h
rendering_server_default.cpp
rendering_server_default.h Move some worker_thread_pool.h includes out of header files 2023-02-13 14:02:01 -05:00
rendering_server_globals.cpp
rendering_server_globals.h
shader_compiler.cpp Avoid inserting screen_texture compatibility code when using textureSize 2023-02-10 13:03:02 -08:00
shader_compiler.h
shader_language.cpp Error on hint_normal_roughness_texture and hint_depth_texture outside of spatial shader 2023-03-13 21:51:36 +01:00
shader_language.h Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
shader_preprocessor.cpp Fix shader preprocessor include resource check 2023-02-26 13:59:29 +02:00
shader_preprocessor.h Improve some editor strings for localization 2023-02-09 19:32:02 +08:00
shader_types.cpp Merge pull request #72485 from BastiaanOlij/add_eye_matrix_access 2023-02-01 07:33:18 +01:00
shader_types.h
shader_warnings.cpp
shader_warnings.h