godot/platform
Fabio Alessandrelli 46fdba5f8b [HTML5] Add WebGL2 (GLES3) support using the OpenGL renderer.
Note, the editor build requires the mbedtls module to be manually
enabled, as it is currently needed as a ResourceUID dependency.

This will need to be addressed in a separate PR.
2021-11-19 16:59:27 +01:00
..
android Merge pull request #54992 from RandomShaper/drop_android_db_setting 2021-11-15 17:54:23 +01:00
iphone Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
javascript [HTML5] Add WebGL2 (GLES3) support using the OpenGL renderer. 2021-11-19 16:59:27 +01:00
linuxbsd Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
osx Fix crash on macOS (AS) when dualshock4 is removed 2021-11-17 15:13:53 +01:00
uwp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
windows Merge pull request #55072 from KoBeWi/untitled_goose_project 2021-11-18 13:47:32 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_platform_apis.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00