..
api
Implement the ability to disable classes
2021-07-13 09:25:14 -03:00
export
Drop pointless Android depth buffer setting
2021-11-15 11:02:01 +01:00
java
Drop pointless Android depth buffer setting
2021-11-15 11:02:01 +01:00
plugin
Split android platform export template into multiple files
2021-08-12 17:15:02 +03:00
vulkan
Upgrade Vulkan memory allocator
2021-08-13 00:05:41 +02:00
README.md
Add logo attribution for Android, HTML5 and Linux platform icons
2021-09-11 19:34:10 +02:00
SCsub
Switch to input buffering on Android
2021-08-13 11:45:50 +02:00
android_input_handler.cpp
Use "enum class" for input enums
2021-11-12 15:37:54 -06:00
android_input_handler.h
Use "enum class" for input enums
2021-11-12 15:37:54 -06:00
android_keys_utils.cpp
Use "enum class" for input enums
2021-11-12 15:37:54 -06:00
android_keys_utils.h
Use "enum class" for input enums
2021-11-12 15:37:54 -06:00
audio_driver_opensl.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_driver_opensl.h
Remove unimplemented methods
2021-10-21 18:44:25 +01:00
detect.py
SCons: Set `DEBUG_ENABLED` and `DEV_ENABLED` in SConstruct
2021-10-15 10:26:58 +02:00
dir_access_jandroid.cpp
Rename String::is_rel_path to String::is_relative_path
2021-08-29 20:41:29 -04:00
dir_access_jandroid.h
Core: Move DirAccess and FileAccess to `core/io`
2021-06-11 14:52:39 +02:00
display_server_android.cpp
Use OpenGL 3.3 core profile instead of compatibility profile
2021-10-31 15:56:45 +01:00
display_server_android.h
Switch to input buffering on Android
2021-08-13 11:45:50 +02:00
file_access_android.cpp
Rename File::get_len() get_length()
2021-05-25 11:54:28 +01:00
file_access_android.h
Core: Move DirAccess and FileAccess to `core/io`
2021-06-11 14:52:39 +02:00
java_class_wrapper.cpp
Use C++ iterators for Lists in many situations
2021-07-23 17:38:28 -04:00
java_godot_io_wrapper.cpp
Add partial support for Android scoped storage.
2021-08-16 23:11:56 -07:00
java_godot_io_wrapper.h
Add partial support for Android scoped storage.
2021-08-16 23:11:56 -07:00
java_godot_lib_jni.cpp
Use "enum class" for input enums
2021-11-12 15:37:54 -06:00
java_godot_lib_jni.h
Drop broken Android 32-bit framebuffer setting for a reliable one for depth buffer
2021-11-01 14:04:24 +01:00
java_godot_view_wrapper.cpp
Android: Add support for cursor icons
2021-05-19 22:01:51 +03:00
java_godot_view_wrapper.h
Android: Add support for cursor icons
2021-05-19 22:01:51 +03:00
java_godot_wrapper.cpp
Fixes on android:
2021-03-18 10:41:54 +11:00
java_godot_wrapper.h
Leverage java annotations to simplify the logic used to register the Godot plugin methods.
2021-03-16 01:16:08 -07:00
jni_utils.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
jni_utils.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
logo.png
Add logo attribution for Android, HTML5 and Linux platform icons
2021-09-11 19:34:10 +02:00
net_socket_android.cpp
Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscores
2021-05-06 02:52:01 +02:00
net_socket_android.h
Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscores
2021-05-06 02:52:01 +02:00
os_android.cpp
Drop broken Android 32-bit framebuffer setting for a reliable one for depth buffer
2021-11-01 14:04:24 +01:00
os_android.h
Drop broken Android 32-bit framebuffer setting for a reliable one for depth buffer
2021-11-01 14:04:24 +01:00
platform_config.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
run_icon.png
Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
2018-06-28 19:17:41 +02:00
string_android.h
Modernize Thread
2021-01-29 12:02:13 +01:00
thread_jandroid.cpp
Fixes on android:
2021-03-18 10:41:54 +11:00
thread_jandroid.h
Modernize Thread
2021-01-29 12:02:13 +01:00