godot/modules/gdscript
George Marques c7511de02e
GDScript: Fix resolution of dictionary keys
There was a mixup between String and StringName keys. Now they're
clearly separated. This also means you have to consider which type
you're using for the dictionary keys and how you are accessing them.
2021-04-23 15:42:33 -03:00
..
doc_classes doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
editor Improve resource load cache 2021-02-11 15:44:28 -03:00
icons Optimize SVG using svgcleaner --multipass 2020-10-25 10:02:37 +01:00
language_server Merge pull request #40276 from Taywee/master 2021-02-25 17:26:26 +01:00
tests Add runner for GDScript testing 2021-04-08 09:34:59 -03:00
config.py Unregister GDScriptFunctionState class 2020-11-26 21:39:54 -03:00
gdscript_analyzer.cpp GDScript: Fix resolution of dictionary keys 2021-04-23 15:42:33 -03:00
gdscript_analyzer.h Move GDSript annotation application after type-checking 2021-03-30 08:29:36 -03:00
gdscript_byte_codegen.cpp Merge pull request #47956 from vnen/gdscript-double-stack 2021-04-20 17:39:09 +02:00
gdscript_byte_codegen.h GDScript: Adjust type of temporaries when needed 2021-04-16 12:04:08 -03:00
gdscript_cache.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gdscript_cache.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gdscript_codegen.h GDScript: Adjust type of temporaries when needed 2021-04-16 12:04:08 -03:00
gdscript_compiler.cpp GDScript: Fix resolution of dictionary keys 2021-04-23 15:42:33 -03:00
gdscript_compiler.h GDScript: Pool temporary values by type on the stack 2021-04-14 14:35:51 -03:00
gdscript_disassembler.cpp GDScript: Adjust type of temporaries when needed 2021-04-16 12:04:08 -03:00
gdscript_editor.cpp Fix infinite loop when guessing argument type from parent class 2021-04-05 16:39:41 +02:00
gdscript_function.cpp Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
gdscript_function.h GDScript: Adjust type of temporaries when needed 2021-04-16 12:04:08 -03:00
gdscript_parser.cpp Fix corrupt scene when export var has setter 2021-04-14 09:14:50 +02:00
gdscript_parser.h GDScript: Allow export of enum variables 2021-03-30 08:29:38 -03:00
gdscript_tokenizer.cpp Fix missing quote in multiline GDScript string 2021-03-19 01:24:18 +01:00
gdscript_tokenizer.h Initialize class/struct variables with default values in modules/ 2021-02-08 10:57:18 +01:00
gdscript_utility_functions.cpp Rename Array.invert() to Array.reverse() 2021-03-21 10:20:08 +00:00
gdscript_utility_functions.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gdscript_vm.cpp GDScript: Adjust type of temporaries when needed 2021-04-16 12:04:08 -03:00
gdscript_warning.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gdscript_warning.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gdscript.cpp Add runner for GDScript testing 2021-04-08 09:34:59 -03:00
gdscript.h Improve resource load cache 2021-02-11 15:44:28 -03:00
register_types.cpp Add runner for GDScript testing 2021-04-08 09:34:59 -03:00
register_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub Register GDScript test tools as test commands to run via command-line 2020-09-02 01:43:26 +03:00