godot/core/math
Juan Linietsky c76c33fb50 Added generator audio stream, and spectrum analyzer audio effect
Made AudioFrame and Vector2 equivalent for casting.
Added ability to obtain the playback object from stream players.
Added ability to obtain effect instance from audio server.

(cherry picked from commit e33764744c)
2019-04-20 23:50:19 +02:00
..
a_star.cpp Added functions to AStar for disable/enable points 2019-04-20 23:21:06 +02:00
a_star.h Added functions to AStar for disable/enable points 2019-04-20 23:21:06 +02:00
aabb.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
aabb.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
audio_frame.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
audio_frame.h Added generator audio stream, and spectrum analyzer audio effect 2019-04-20 23:50:19 +02:00
basis.cpp Remove setting that caused is_inside_tree() errors on doppler tracking enabled. 2019-02-26 09:16:23 -03:00
basis.h [Core] Rename Matrix3 file to Basis 2019-02-09 14:42:23 -05:00
bsp_tree.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
bsp_tree.h Core: Ensure classes match their header filename 2019-02-12 13:34:25 +01:00
camera_matrix.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
camera_matrix.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
delaunay.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
expression.cpp Added smoothstep built-in function 2019-04-20 23:30:56 +02:00
expression.h Added smoothstep built-in function 2019-04-20 23:30:56 +02:00
face3.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
face3.h Add -Wshadow=local to warnings and fix reported issues. 2019-02-20 19:44:12 +01:00
geometry.cpp TileSet/TileMap: Decompose solid non-convex polygons into convexes. Real fix for #24003 2019-03-04 21:03:10 -03:00
geometry.h TileSet/TileMap: Decompose solid non-convex polygons into convexes. Real fix for #24003 2019-03-04 21:03:10 -03:00
math_defs.h Several fixes to make GLES2 on HTML5 work much better. 2019-02-25 21:47:29 -03:00
math_fieldwise.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
math_fieldwise.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
math_funcs.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
math_funcs.h Added smoothstep built-in function 2019-04-20 23:30:56 +02:00
octree.h Add -Wshadow=local to warnings and fix reported issues. 2019-02-20 19:44:12 +01:00
plane.cpp Revert "fixed invalid implementation of Plane::intersects_segment and Plane::intersects_ray" 2019-01-13 11:06:34 +01:00
plane.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
quat.cpp Several fixes to make GLES2 on HTML5 work much better. 2019-02-25 21:47:29 -03:00
quat.h Fix new GCC 9 warnings: -Wdeprecated-copy. 2019-04-20 22:04:25 +02:00
quick_hull.cpp Scale quickhull tolerance with mesh size 2019-03-01 20:58:39 +00:00
quick_hull.h Scale quickhull tolerance with mesh size 2019-03-01 20:58:39 +00:00
random_number_generator.cpp Added normally distributed generation function to RNG 2019-04-20 23:39:04 +02:00
random_number_generator.h Added normally distributed generation function to RNG 2019-04-20 23:39:04 +02:00
random_pcg.cpp Revert "Properly setup seed in RNG" 2019-04-09 09:36:31 +02:00
random_pcg.h Added normally distributed generation function to RNG 2019-04-20 23:39:04 +02:00
rect2.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
rect2.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub SCons: Build core's thirdparty code in own environment 2018-09-28 11:40:41 +02:00
transform_2d.cpp [Core] Transform2D add set_scale and fix set_rotation 2019-02-12 17:59:29 -05:00
transform_2d.h [Core] Transform2D add set_scale and fix set_rotation 2019-02-12 17:59:29 -05:00
transform.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
transform.h [Core] Rename Matrix3 file to Basis 2019-02-09 14:42:23 -05:00
triangle_mesh.cpp Core: Ensure classes match their header filename 2019-02-12 13:34:25 +01:00
triangle_mesh.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
triangulate.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
triangulate.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
vector2.cpp Several fixes to make GLES2 on HTML5 work much better. 2019-02-25 21:47:29 -03:00
vector2.h Added direction_to method to vectors 2019-04-20 23:24:35 +02:00
vector3.cpp [Core] Rename Matrix3 file to Basis 2019-02-09 14:42:23 -05:00
vector3.h Added direction_to method to vectors 2019-04-20 23:24:35 +02:00