godot/doc
Hugo Locurcio c8bd1259af Allow using floating-point bone sizes and outline widths in the 2D editor
This is useful when animating pixel art sprites in the 2D editor,
as a value of `1` is often too large when zoomed in.

(cherry picked from commit a39190a18f)
2023-10-19 21:06:11 +02:00
..
classes Allow using floating-point bone sizes and outline widths in the 2D editor 2023-10-19 21:06:11 +02:00
tools CI: Update static checks to black 23.3.0 2023-06-19 23:33:02 +02:00
translations i18n: Sync translations with Weblate (last 4.1 sync) 2023-10-02 17:01:20 +02:00
class.xsd Display BitField[Enum] in docs to distinguish from Enum 2023-06-15 17:23:02 +03:00
Doxyfile
Makefile [Export docs] Move docs to platform folders. 2023-04-20 11:02:12 +03:00