godot/servers
Rémi Verschelde c951421c99
Merge pull request #90268 from RandomShaper/wtp_servers
Use WorkerThreadPool for Server threads (enhanced)
2024-04-15 10:12:00 +02:00
..
audio Add AudioEffectHardLimiter as a rework of audio limiter effect 2024-03-25 13:37:03 +01:00
camera
debugger Fix editor profiler script function sort order 2024-01-27 17:12:27 -08:00
display [NativeMenu] Move files to the `display` subfolder. 2024-03-26 10:18:08 +02:00
extensions Disable all 3D nodes, physics, and resources when compiling without 3D 2024-03-11 01:00:55 -07:00
movie_writer Add error checks for DirAccess creation. 2023-09-26 03:07:43 +01:00
navigation Add navigation path simplification 2024-04-11 12:32:21 +02:00
physics_2d Enforce template syntax `typename` over `class` 2024-03-07 22:39:09 -06:00
physics_3d Fix separating axes for 3D cylinder-face collisions 2024-04-01 21:47:54 +03:00
rendering Use WorkerThreadPool for Server threads 2024-04-10 18:47:42 +02:00
text [TextServer] Expose ICU title case string conversion to scripting. 2024-04-04 10:56:49 +03:00
xr Add body tracking support. 2024-02-27 19:51:59 -05:00
SCsub [NativeMenu] Move files to the `display` subfolder. 2024-03-26 10:18:08 +02:00
audio_server.cpp Merge pull request #86777 from Mickeon/autocomplete-classdb 2024-03-01 14:56:12 +01:00
audio_server.h Merge pull request #86777 from Mickeon/autocomplete-classdb 2024-03-01 14:56:12 +01:00
camera_server.cpp
camera_server.h Enforce template syntax `typename` over `class` 2024-03-07 22:39:09 -06:00
display_server.cpp Polish interaction between windowing, input and rendering 2024-04-10 18:47:42 +02:00
display_server.h Polish interaction between windowing, input and rendering 2024-04-10 18:47:42 +02:00
display_server_headless.h [NativeMenu] Add checks to avoid unnecessary warnings. 2024-03-07 00:23:26 +01:00
navigation_server_2d.cpp Add navigation path simplification 2024-04-11 12:32:21 +02:00
navigation_server_2d.h Add navigation path simplification 2024-04-11 12:32:21 +02:00
navigation_server_2d_dummy.h Add navigation path simplification 2024-04-11 12:32:21 +02:00
navigation_server_3d.cpp Add navigation path simplification 2024-04-11 12:32:21 +02:00
navigation_server_3d.h Add navigation path simplification 2024-04-11 12:32:21 +02:00
navigation_server_3d_dummy.h Add navigation path simplification 2024-04-11 12:32:21 +02:00
physics_server_2d.cpp Update PinJoint2D API with angle limits and motor speed 2023-09-26 10:29:23 +02:00
physics_server_2d.h Update PinJoint2D API with angle limits and motor speed 2023-09-26 10:29:23 +02:00
physics_server_2d_wrap_mt.cpp Use WorkerThreadPool for Server threads 2024-04-10 18:47:42 +02:00
physics_server_2d_wrap_mt.h Use WorkerThreadPool for Server threads 2024-04-10 18:47:42 +02:00
physics_server_3d.cpp Bind constants related to 6DOF joints 2024-03-24 15:16:33 +01:00
physics_server_3d.h Disable all 3D nodes, physics, and resources when compiling without 3D 2024-03-11 01:00:55 -07:00
physics_server_3d_wrap_mt.cpp Use WorkerThreadPool for Server threads 2024-04-10 18:47:42 +02:00
physics_server_3d_wrap_mt.h Use WorkerThreadPool for Server threads 2024-04-10 18:47:42 +02:00
register_server_types.cpp [NativeMenu] Move files to the `display` subfolder. 2024-03-26 10:18:08 +02:00
register_server_types.h
rendering_server.compat.inc Add optional depth fog 2024-02-17 22:39:34 -03:00
rendering_server.cpp Use WorkerThreadPool for Server threads 2024-04-10 18:47:42 +02:00
rendering_server.h Add support for OpenXR composition layers 2024-04-04 09:20:23 -05:00
server_wrap_mt_common.h Use WorkerThreadPool for Server threads 2024-04-10 18:47:42 +02:00
text_server.cpp [TextServer] Expose ICU title case string conversion to scripting. 2024-04-04 10:56:49 +03:00
text_server.h [TextServer] Expose ICU title case string conversion to scripting. 2024-04-04 10:56:49 +03:00
xr_server.cpp Add body tracking support. 2024-02-27 19:51:59 -05:00
xr_server.h Add body tracking support. 2024-02-27 19:51:59 -05:00