godot/servers/rendering/renderer_rd/forward_mobile
Dario 1bcb77fb15 Add motion vector support for GPU 3D Particles.
Add the capability of resizing the transforms buffer for particles to be double its size and alternate where the current output is written to. Only works for particles that use index as their draw order.

(cherry picked from commit 293302ccd8)
2023-09-21 14:20:04 +02:00
..
render_forward_mobile.cpp Add motion vector support for GPU 3D Particles. 2023-09-21 14:20:04 +02:00
render_forward_mobile.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_shader_forward_mobile.cpp Merge pull request #76977 from manueldun/light-shader-builtins 2023-06-09 11:04:46 +02:00
scene_shader_forward_mobile.h Re-implement the PSSM_SPLITS debug option 2023-04-28 17:53:56 -07:00
SCsub Create mobile renderer 2021-05-03 21:54:11 +10:00