godot/scene
Andrii Doroshenko (Xrayez) c9a3d13bd9 Fix variable names for "usage" flags in Control::_get_property_list()
Renamed incorrect "hint" variable names to "usage" in
`_get_property_list()`, as "hint" implies one of the PROPERTY_HINT_*
values, which is not the case here.
2021-05-13 12:51:38 +03:00
..
2d Fixes missng 2D engine bits 2021-05-11 11:21:36 -03:00
3d Fixes missng 2D engine bits 2021-05-11 11:21:36 -03:00
animation Merge pull request #41416 from TokageItLab/fix_animation_tree_cache 2021-05-09 13:57:18 +02:00
audio Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
debugger Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
gui Fix variable names for "usage" flags in Control::_get_property_list() 2021-05-13 12:51:38 +03:00
main Tweak CanvasItem/material sampling property hints for readability 2021-05-06 03:05:37 +02:00
resources Merge pull request #48535 from groud/tiles_squashed 2021-05-07 20:46:06 +02:00
register_scene_types.cpp Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Scene: Remove unused mesh_materials StringNames 2021-04-15 13:02:10 +02:00
scene_string_names.h Scene: Remove unused mesh_materials StringNames 2021-04-15 13:02:10 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00