godot/core/string
bendn ca0feabbb0
add `hex_decode()` to `String`
2023-04-05 19:44:00 +07:00
..
SCsub Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
char_range.inc One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
char_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
locales.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
node_path.cpp Remove unused `has_slashes` from NodePath 2023-02-01 11:32:39 -06:00
node_path.h Remove unused `has_slashes` from NodePath 2023-02-01 11:32:39 -06:00
optimized_translation.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
optimized_translation.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
print_string.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
print_string.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
string_buffer.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
string_builder.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
string_builder.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
string_name.cpp StringName: fix returning dangling data from char constructor. 2023-02-06 07:16:55 -08:00
string_name.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
translation.cpp Improve layout direction/locale automatic selection. 2023-02-22 08:37:14 +02:00
translation.h Prepare for moving editor and classref translations to godot-editor-l10n repo 2023-02-07 14:20:40 +01:00
translation_po.cpp Don't warn when using TTRN() in a language without plurals 2023-02-11 13:21:57 +08:00
translation_po.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
ucaps.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
ustring.cpp add `hex_decode()` to `String` 2023-04-05 19:44:00 +07:00
ustring.h add `hex_decode()` to `String` 2023-04-05 19:44:00 +07:00