.. |
default_theme
|
Extract editor color map and simplify SVG color conversion
|
2022-08-24 15:59:14 +03:00 |
animation_library.cpp
|
Fix type hints for AnimationLibrary's signals
|
2022-06-12 13:20:51 -04:00 |
animation_library.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
animation.cpp
|
Merge pull request #64647 from TokageItLab/auto-tangent
|
2022-08-23 18:17:15 +02:00 |
animation.h
|
Merge pull request #64647 from TokageItLab/auto-tangent
|
2022-08-23 18:17:15 +02:00 |
audio_stream_wav.cpp
|
Rename AudioStreamSample to a more discoverable name
|
2022-07-28 13:53:36 -03:00 |
audio_stream_wav.h
|
Rename AudioStreamSample to a more discoverable name
|
2022-07-28 13:53:36 -03:00 |
bit_map.cpp
|
Replace Array return types with TypedArray
|
2022-08-22 22:42:36 +02:00 |
bit_map.h
|
Replace Array return types with TypedArray
|
2022-08-22 22:42:36 +02:00 |
bone_map.cpp
|
Add simple auto mapping to BoneMapper
|
2022-08-23 16:43:33 +09:00 |
bone_map.h
|
Add simple auto mapping to BoneMapper
|
2022-08-23 16:43:33 +09:00 |
box_shape_3d.cpp
|
Use suffixes for units in nodes and resources
|
2022-05-19 14:34:27 -05:00 |
box_shape_3d.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
camera_effects.cpp
|
Make _validate_property a multilevel method
|
2022-08-22 18:35:11 +03:00 |
camera_effects.h
|
Make _validate_property a multilevel method
|
2022-08-22 18:35:11 +03:00 |
canvas_item_material.cpp
|
Make _validate_property a multilevel method
|
2022-08-22 18:35:11 +03:00 |
canvas_item_material.h
|
Make _validate_property a multilevel method
|
2022-08-22 18:35:11 +03:00 |
capsule_shape_2d.cpp
|
Use suffixes for units in nodes and resources
|
2022-05-19 14:34:27 -05:00 |
capsule_shape_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
capsule_shape_3d.cpp
|
Use suffixes for units in nodes and resources
|
2022-05-19 14:34:27 -05:00 |
capsule_shape_3d.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
circle_shape_2d.cpp
|
Use suffixes for units in nodes and resources
|
2022-05-19 14:34:27 -05:00 |
circle_shape_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
concave_polygon_shape_2d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
concave_polygon_shape_2d.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
concave_polygon_shape_3d.cpp
|
Add a new HashSet template
|
2022-05-20 22:40:38 +02:00 |
concave_polygon_shape_3d.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
convex_polygon_shape_2d.cpp
|
Restore antialiasing for draw_line
|
2022-04-12 13:03:56 +03:00 |
convex_polygon_shape_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
convex_polygon_shape_3d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
convex_polygon_shape_3d.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
curve.cpp
|
Clarify the Line2D, Curve2D/3D documentation and fix parameter names
|
2022-08-15 21:38:14 +03:00 |
curve.h
|
Fix Curve{2D,3D} notifying property list changed
|
2022-06-23 20:07:26 +02:00 |
cylinder_shape_3d.cpp
|
Use suffixes for units in nodes and resources
|
2022-05-19 14:34:27 -05:00 |
cylinder_shape_3d.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
environment.cpp
|
Make _validate_property a multilevel method
|
2022-08-22 18:35:11 +03:00 |
environment.h
|
Make _validate_property a multilevel method
|
2022-08-22 18:35:11 +03:00 |
fog_material.cpp
|
Rename hint_albedo , hint_white/black in shaders
|
2022-05-09 22:50:18 +03:00 |
fog_material.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
font.cpp
|
Replace Array return types with TypedArray
|
2022-08-22 22:42:36 +02:00 |
font.h
|
Replace Array return types with TypedArray
|
2022-08-22 22:42:36 +02:00 |
gradient.cpp
|
Fix cppcheck const parameters
|
2022-04-28 11:35:39 +02:00 |
gradient.h
|
Fix cubic interpolation for Gradient
|
2022-07-17 03:46:27 +02:00 |
height_map_shape_3d.cpp
|
Improve range property hints for various collision shapes
|
2022-03-26 16:20:30 +01:00 |
height_map_shape_3d.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
immediate_mesh.cpp
|
Replace Array return types with TypedArray 2
|
2022-08-23 23:21:32 +02:00 |
immediate_mesh.h
|
Replace Array return types with TypedArray 2
|
2022-08-23 23:21:32 +02:00 |
importer_mesh.cpp
|
Mend crash importing a scene with static lightmaps.
|
2022-06-23 01:33:15 -07:00 |
importer_mesh.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
label_settings.cpp
|
Remove Signal connect binds
|
2022-07-29 16:26:13 +02:00 |
label_settings.h
|
Change LabelSettings default values to match default theme.
|
2022-08-01 13:33:06 +03:00 |
material.cpp
|
Merge pull request #58600 from Calinou/material-triplanar-sharpness-clamp
|
2022-08-22 22:21:33 +02:00 |
material.h
|
Make _validate_property a multilevel method
|
2022-08-22 18:35:11 +03:00 |
mesh_data_tool.cpp
|
Replace most uses of Map by HashMap
|
2022-05-16 10:37:48 +02:00 |
mesh_data_tool.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
mesh_library.cpp
|
Remove unused hints
|
2022-07-12 00:44:13 +02:00 |
mesh_library.h
|
Clean up mesh include code and comments
|
2022-08-20 13:24:40 -05:00 |
mesh.cpp
|
Replace Array return types with TypedArray 2
|
2022-08-23 23:21:32 +02:00 |
mesh.h
|
Replace Array return types with TypedArray 2
|
2022-08-23 23:21:32 +02:00 |
multimesh.cpp
|
Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript
|
2022-08-08 16:36:01 +03:00 |
multimesh.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
navigation_mesh.cpp
|
Make _validate_property a multilevel method
|
2022-08-22 18:35:11 +03:00 |
navigation_mesh.h
|
Merge pull request #64339 from YuriSizov/core-multilevel-validate-property
|
2022-08-22 21:39:48 +02:00 |
packed_scene.cpp
|
Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript
|
2022-08-08 16:36:01 +03:00 |
packed_scene.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
particles_material.cpp
|
Fix ParticlesMaterial build after #61238
|
2022-08-25 00:52:37 +02:00 |
particles_material.h
|
Merge pull request #61238 from Calinou/particlesmaterial-add-fade-on-contact-collision-mode
|
2022-08-25 00:01:47 +02:00 |
physics_material.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
physics_material.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
polygon_path_finder.cpp
|
Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript
|
2022-08-08 16:36:01 +03:00 |
polygon_path_finder.h
|
Add a new HashSet template
|
2022-05-20 22:40:38 +02:00 |
primitive_meshes.cpp
|
Replace Array return types with TypedArray 2
|
2022-08-23 23:21:32 +02:00 |
primitive_meshes.h
|
Replace Array return types with TypedArray 2
|
2022-08-23 23:21:32 +02:00 |
rectangle_shape_2d.cpp
|
Use suffixes for units in nodes and resources
|
2022-05-19 14:34:27 -05:00 |
rectangle_shape_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
resource_format_text.cpp
|
Swap arguments of ResourceSaver.save()
|
2022-07-29 19:53:09 +02:00 |
resource_format_text.h
|
Swap arguments of ResourceSaver.save()
|
2022-07-29 19:53:09 +02:00 |
SCsub
|
|
|
segment_shape_2d.cpp
|
Use suffixes for units in nodes and resources
|
2022-05-19 14:34:27 -05:00 |
segment_shape_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
separation_ray_shape_2d.cpp
|
rename translate(d) to translate(d)_local in Transform 2D/3D
|
2022-07-16 11:47:54 +02:00 |
separation_ray_shape_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
separation_ray_shape_3d.cpp
|
Add suffixes to all nodes and resources
|
2022-06-11 09:41:05 -05:00 |
separation_ray_shape_3d.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
shader_include.cpp
|
Implement coloring for disabled branches in the shader editor
|
2022-08-14 13:57:26 +03:00 |
shader_include.h
|
Swap arguments of ResourceSaver.save()
|
2022-07-29 19:53:09 +02:00 |
shader.cpp
|
Implement coloring for disabled branches in the shader editor
|
2022-08-14 13:57:26 +03:00 |
shader.h
|
Rename shader parameter uniform setter/getter methods for consistency
|
2022-08-04 23:17:06 +02:00 |
shape_2d.cpp
|
Replace Array return types with TypedArray 2
|
2022-08-23 23:21:32 +02:00 |
shape_2d.h
|
Replace Array return types with TypedArray 2
|
2022-08-23 23:21:32 +02:00 |
shape_3d.cpp
|
Use suffixes for units in nodes and resources
|
2022-05-19 14:34:27 -05:00 |
shape_3d.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
skeleton_modification_2d_ccdik.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_ccdik.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
skeleton_modification_2d_fabrik.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_fabrik.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
skeleton_modification_2d_jiggle.cpp
|
Improve compilation speed (forward declarations/includes cleanup)
|
2022-02-12 02:46:22 +01:00 |
skeleton_modification_2d_jiggle.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
skeleton_modification_2d_lookat.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_lookat.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
skeleton_modification_2d_physicalbones.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_physicalbones.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
skeleton_modification_2d_stackholder.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_stackholder.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
skeleton_modification_2d_twoboneik.cpp
|
Add suffixes to all nodes and resources
|
2022-06-11 09:41:05 -05:00 |
skeleton_modification_2d_twoboneik.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
skeleton_modification_2d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
skeleton_modification_3d_ccdik.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_ccdik.h
|
Clean up include guards in 3D skeleton modification code
|
2022-08-19 19:18:47 -05:00 |
skeleton_modification_3d_fabrik.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_fabrik.h
|
Clean up include guards in 3D skeleton modification code
|
2022-08-19 19:18:47 -05:00 |
skeleton_modification_3d_jiggle.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_jiggle.h
|
Clean up include guards in 3D skeleton modification code
|
2022-08-19 19:18:47 -05:00 |
skeleton_modification_3d_lookat.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_lookat.h
|
Clean up include guards in 3D skeleton modification code
|
2022-08-19 19:18:47 -05:00 |
skeleton_modification_3d_stackholder.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_stackholder.h
|
Clean up include guards in 3D skeleton modification code
|
2022-08-19 19:18:47 -05:00 |
skeleton_modification_3d_twoboneik.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_twoboneik.h
|
Clean up include guards in 3D skeleton modification code
|
2022-08-19 19:18:47 -05:00 |
skeleton_modification_3d.cpp
|
simplify formatting scripts, add a clang-tidy script, and run clang-tidy
|
2022-01-29 04:41:03 -06:00 |
skeleton_modification_3d.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
skeleton_modification_stack_2d.cpp
|
Change skeleton modification 2d and 3d to use the array inspector.
|
2022-05-07 13:57:10 -07:00 |
skeleton_modification_stack_2d.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
skeleton_modification_stack_3d.cpp
|
Change skeleton modification 2d and 3d to use the array inspector.
|
2022-05-07 13:57:10 -07:00 |
skeleton_modification_stack_3d.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
skeleton_profile.cpp
|
Add simple auto mapping to BoneMapper
|
2022-08-23 16:43:33 +09:00 |
skeleton_profile.h
|
Make _validate_property a multilevel method
|
2022-08-22 18:35:11 +03:00 |
skin.cpp
|
Add dedicated macros for property name extraction
|
2022-05-19 14:08:47 +08:00 |
skin.h
|
Merge pull request #56212 from laws65/skin-export-crash-fix
|
2022-01-05 10:48:52 +01:00 |
sky_material.cpp
|
Use IGN instead of white noise for sky dithering
|
2022-05-24 10:57:07 -07:00 |
sky_material.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
sky.cpp
|
Capitalize/fix some property enum hints
|
2022-05-12 15:03:16 -05:00 |
sky.h
|
Revert "Default to real-time radiance map filter for environment sky reflections"
|
2022-02-17 23:13:32 -08:00 |
sphere_shape_3d.cpp
|
Decrease SphereShape3D's default radius to 0.5 to match primitive mesh
|
2022-05-22 08:46:01 +02:00 |
sphere_shape_3d.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
sprite_frames.cpp
|
Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript
|
2022-08-08 16:36:01 +03:00 |
sprite_frames.h
|
SpriteFrames: Sort animations alphabetically
|
2022-07-13 16:15:11 +02:00 |
style_box.cpp
|
Make _validate_property a multilevel method
|
2022-08-22 18:35:11 +03:00 |
style_box.h
|
Make _validate_property a multilevel method
|
2022-08-22 18:35:11 +03:00 |
surface_tool.cpp
|
Clean up Hash Functions
|
2022-06-20 12:54:19 +02:00 |
surface_tool.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
syntax_highlighter.cpp
|
Cleanup and move char functions to the char_utils.h header.
|
2022-02-04 11:35:01 +02:00 |
syntax_highlighter.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
text_file.cpp
|
Allows parsing of invalid UTF-16 surrogates (can be encountered in Windows filenames) and some non-standard UTF-8 variants, makes Unicode parse errors more verbose.
|
2022-07-07 11:07:18 +03:00 |
text_file.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
text_line.cpp
|
Fix various typos not caught by codespell
|
2022-07-21 07:38:23 -04:00 |
text_line.h
|
Use BitField hint for the TextServer enums. Add missing parts for BitField support to the GDextension API.
|
2022-07-15 08:49:50 +03:00 |
text_paragraph.cpp
|
Fix various typos not caught by codespell
|
2022-07-21 07:38:23 -04:00 |
text_paragraph.h
|
Use BitField hint for the TextServer enums. Add missing parts for BitField support to the GDextension API.
|
2022-07-15 08:49:50 +03:00 |
texture.cpp
|
Merge pull request #64339 from YuriSizov/core-multilevel-validate-property
|
2022-08-22 21:39:48 +02:00 |
texture.h
|
Make _validate_property a multilevel method
|
2022-08-22 18:35:11 +03:00 |
theme.cpp
|
Remove Signal connect binds
|
2022-07-29 16:26:13 +02:00 |
theme.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
tile_set.cpp
|
Make _validate_property a multilevel method
|
2022-08-22 18:35:11 +03:00 |
tile_set.h
|
Make _validate_property a multilevel method
|
2022-08-22 18:35:11 +03:00 |
video_stream.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
visual_shader_nodes.cpp
|
Merge pull request #63999 from QbieShay/qbie/vs-qol
|
2022-08-18 14:47:23 -06:00 |
visual_shader_nodes.h
|
Merge pull request #62454 from Geometror/reflect-refract-vec2-vec4
|
2022-08-07 19:16:05 +02:00 |
visual_shader_particle_nodes.cpp
|
Add static methods for creating Image and ImageTexture
|
2022-07-08 13:40:47 +02:00 |
visual_shader_particle_nodes.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
visual_shader_sdf_nodes.cpp
|
Add some more fixes to visual shader
|
2022-02-07 11:28:42 +03:00 |
visual_shader_sdf_nodes.h
|
Fix default input port hints for some modes in visual shader
|
2022-01-22 11:12:56 +03:00 |
visual_shader.cpp
|
Replace Array return types with TypedArray 2
|
2022-08-23 23:21:32 +02:00 |
visual_shader.h
|
Replace Array return types with TypedArray 2
|
2022-08-23 23:21:32 +02:00 |
world_2d.cpp
|
Mark some common project settings as basic
|
2022-06-12 19:50:14 +02:00 |
world_2d.h
|
Add a new HashSet template
|
2022-05-20 22:40:38 +02:00 |
world_3d.cpp
|
Remove Octree
|
2022-07-06 14:10:05 +01:00 |
world_3d.h
|
Add a new HashSet template
|
2022-05-20 22:40:38 +02:00 |
world_boundary_shape_2d.cpp
|
Use suffixes for units in nodes and resources
|
2022-05-19 14:34:27 -05:00 |
world_boundary_shape_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
world_boundary_shape_3d.cpp
|
Use suffixes for units in nodes and resources
|
2022-05-19 14:34:27 -05:00 |
world_boundary_shape_3d.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |