godot/modules/multiplayer
Fabio Alessandrelli cb08f2a968 [MP] Fix spawned nodes not working after reset
Ensures that spawnable nodes (i.e. spawned nodes over which the local
instance has authority) always have a network ID, since they may lose it
after the multiplayer is reset (e.g. when changing the multiplayer peer).
2024-01-14 20:54:41 +01:00
..
doc_classes [MP] Make replication mode an enum + optimizations 2023-08-30 15:00:39 +02:00
editor [Modules] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-26 16:44:52 +02:00
config.py [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. 2022-07-26 09:31:12 +02:00
multiplayer_debugger.cpp [MP] Optimize internal SceneReplicationConfig access 2023-10-10 14:42:54 +02:00
multiplayer_debugger.h Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
multiplayer_spawner.cpp [Modules] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-26 16:44:52 +02:00
multiplayer_spawner.h Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
multiplayer_synchronizer.cpp Merge pull request #83279 from Faless/mp/fix_delta_indexed 2023-10-13 22:20:21 +02:00
multiplayer_synchronizer.h [MP] Fix synchronizer init and reset 2023-10-13 14:03:40 +02:00
register_types.cpp Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
register_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_cache_interface.cpp [MP] Optimize multiplayer NodePath caching 2023-10-10 14:42:48 +02:00
scene_cache_interface.h [MP] Optimize multiplayer NodePath caching 2023-10-10 14:42:48 +02:00
scene_multiplayer.cpp [MP] Fix complete_auth notifying the wrong peer 2023-12-17 12:27:24 +01:00
scene_multiplayer.h [MP] Avoid unnecessary internal ref/unrefs 2023-10-10 14:42:54 +02:00
scene_replication_config.cpp [MP] Make replication mode an enum + optimizations 2023-08-30 15:00:39 +02:00
scene_replication_config.h [MP] Make replication mode an enum + optimizations 2023-08-30 15:00:39 +02:00
scene_replication_interface.cpp [MP] Fix spawned nodes not working after reset 2024-01-14 20:54:41 +01:00
scene_replication_interface.h Add const lvalue ref to container parameters 2024-01-05 14:49:57 -03:00
scene_rpc_interface.cpp [MP] Avoid unnecessary internal ref/unrefs 2023-10-10 14:42:54 +02:00
scene_rpc_interface.h [MP] Avoid unnecessary internal ref/unrefs 2023-10-10 14:42:54 +02:00
SCsub SCons: Unify tools/target build type configuration 2022-09-26 16:31:46 +02:00