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arvr
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Added ID to tracker signals and property for storing hand
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2017-09-10 16:25:12 +10:00 |
audio
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Merge pull request #10846 from hpvb/fix-sign-compare
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2017-09-01 21:52:55 +02:00 |
physics
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-Added an optimization so physics shapes are configured later, speeds up grid map loading and editing
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2017-09-03 14:54:15 -03:00 |
physics_2d
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Fix signed and unsigned comparisons
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2017-09-01 08:13:12 +02:00 |
visual
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Several fixes to directional shadows, closes #10926
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2017-09-07 18:00:47 -03:00 |
SCsub
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Merge pull request #8567 from BastiaanOlij/ar_vr_server
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2017-07-31 13:29:18 +02:00 |
arvr_server.cpp
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Added ID to tracker signals and property for storing hand
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2017-09-10 16:25:12 +10:00 |
arvr_server.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
audio_server.cpp
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Corrections to audio buffer size calculations
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2017-09-01 11:12:13 -03:00 |
audio_server.h
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Corrections to audio buffer size calculations
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2017-09-01 11:12:13 -03:00 |
physics_2d_server.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
physics_2d_server.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
physics_server.cpp
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Fix typo 'inetria' to 'inertia'
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2017-09-01 01:32:29 +07:00 |
physics_server.h
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
register_server_types.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
register_server_types.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
server_wrap_mt_common.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
visual_server.cpp
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Script access to formatted arrays and blend_arrays in meshes.
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2017-09-11 06:53:34 +01:00 |
visual_server.h
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Script access to formatted arrays and blend_arrays in meshes.
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2017-09-11 06:53:34 +01:00 |