godot/servers
Poommetee Ketson 88fd69c9bb Merge pull request #11142 from BastiaanOlij/arvr_signal_id
Added ID to tracker signals and property for storing hand
2017-09-12 05:10:35 +07:00
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arvr Added ID to tracker signals and property for storing hand 2017-09-10 16:25:12 +10:00
audio Merge pull request #10846 from hpvb/fix-sign-compare 2017-09-01 21:52:55 +02:00
physics -Added an optimization so physics shapes are configured later, speeds up grid map loading and editing 2017-09-03 14:54:15 -03:00
physics_2d Fix signed and unsigned comparisons 2017-09-01 08:13:12 +02:00
visual Several fixes to directional shadows, closes #10926 2017-09-07 18:00:47 -03:00
SCsub Merge pull request #8567 from BastiaanOlij/ar_vr_server 2017-07-31 13:29:18 +02:00
arvr_server.cpp Added ID to tracker signals and property for storing hand 2017-09-10 16:25:12 +10:00
arvr_server.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
audio_server.cpp Corrections to audio buffer size calculations 2017-09-01 11:12:13 -03:00
audio_server.h Corrections to audio buffer size calculations 2017-09-01 11:12:13 -03:00
physics_2d_server.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
physics_2d_server.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
physics_server.cpp Fix typo 'inetria' to 'inertia' 2017-09-01 01:32:29 +07:00
physics_server.h Dead code tells no tales 2017-08-27 22:13:45 +02:00
register_server_types.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
register_server_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
server_wrap_mt_common.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
visual_server.cpp Script access to formatted arrays and blend_arrays in meshes. 2017-09-11 06:53:34 +01:00
visual_server.h Script access to formatted arrays and blend_arrays in meshes. 2017-09-11 06:53:34 +01:00