godot/scene
Thaddeus Crews cc6dd8d02c
Style: Optimize `.svg` files with `svgo`
2024-06-23 08:15:19 -05:00
..
2d Merge pull request #93368 from rburing/fti_skinning 2024-06-20 16:18:47 +02:00
3d Fix invalid inheritance of `OccluderInstance3D` 2024-06-19 16:47:37 +02:00
animation Add samples playback support 2024-06-18 11:06:31 -04:00
audio Remove superfluous non-working sample playing check 2024-06-21 07:17:28 -04:00
debugger Reduce and prevent unnecessary random-access to `List` 2024-05-04 16:08:55 +02:00
gui Merge pull request #93467 from anniryynanen/progress-circle-atlas 2024-06-22 16:22:30 +02:00
main Use `_camera_3d_set` instead of change camera_3d directly 2024-06-20 17:21:38 +08:00
resources Merge pull request #93426 from smix8/poly_good_locking 2024-06-22 16:22:14 +02:00
theme Style: Optimize `.svg` files with `svgo` 2024-06-23 08:15:19 -05:00
SCsub
property_list_helper.cpp Automatically use property count in PropertyListHelper 2024-05-25 10:51:37 +02:00
property_list_helper.h Automatically use property count in PropertyListHelper 2024-05-25 10:51:37 +02:00
property_utils.cpp Fix storing of Node Array properties 2024-06-21 15:49:48 +02:00
property_utils.h Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
register_scene_types.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
register_scene_types.h
scene_string_names.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
scene_string_names.h [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00