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physics
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Merge pull request #91936 from jsjtxietian/body-connect
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2024-05-15 12:09:50 +02:00 |
SCsub
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
animated_sprite_2d.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
animated_sprite_2d.h
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Optimise Object's `get_argument_options`
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2024-02-29 18:00:54 +01:00 |
audio_listener_2d.cpp
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Expose is_part_of_edited_scene()
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2024-04-26 11:49:38 +02:00 |
audio_listener_2d.h
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…
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audio_stream_player_2d.compat.inc
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Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const
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2024-02-08 13:01:50 -06:00 |
audio_stream_player_2d.cpp
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Add samples playback support
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2024-06-18 11:06:31 -04:00 |
audio_stream_player_2d.h
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Add samples playback support
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2024-06-18 11:06:31 -04:00 |
back_buffer_copy.cpp
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…
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back_buffer_copy.h
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…
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camera_2d.cpp
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Update Camera2D gizmos when screen size changes
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2024-06-11 18:38:43 +02:00 |
camera_2d.h
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Update Camera2D gizmos when screen size changes
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2024-06-11 18:38:43 +02:00 |
canvas_group.cpp
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…
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canvas_group.h
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…
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canvas_modulate.cpp
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
canvas_modulate.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
cpu_particles_2d.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
cpu_particles_2d.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
gpu_particles_2d.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
gpu_particles_2d.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
light_2d.cpp
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fix issue where Light2D does not re-attach itself to new canvas when viewport worlds are shared
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2024-04-05 17:38:42 -04:00 |
light_2d.h
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Fixed Timestep Interpolation (2D)
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2024-03-23 12:28:36 +01:00 |
light_occluder_2d.cpp
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Fixed Timestep Interpolation (2D)
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2024-03-23 12:28:36 +01:00 |
light_occluder_2d.h
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Fixed Timestep Interpolation (2D)
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2024-03-23 12:28:36 +01:00 |
line_2d.cpp
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…
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line_2d.h
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…
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line_builder.cpp
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Added a specific check for the corner case that went wrong.
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2024-04-17 12:01:01 +02:00 |
line_builder.h
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…
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marker_2d.cpp
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fix: update the location of editor theme
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2024-04-06 18:03:13 +03:00 |
marker_2d.h
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…
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mesh_instance_2d.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
mesh_instance_2d.h
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…
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multimesh_instance_2d.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
multimesh_instance_2d.h
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…
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navigation_agent_2d.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
navigation_agent_2d.h
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Add navigation path simplification
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2024-04-11 12:32:21 +02:00 |
navigation_link_2d.cpp
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
navigation_link_2d.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
navigation_obstacle_2d.cpp
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Add NavigationObstacle options to affect and carve navigation mesh
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2024-03-15 01:45:44 +01:00 |
navigation_obstacle_2d.h
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Add NavigationObstacle options to affect and carve navigation mesh
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2024-03-15 01:45:44 +01:00 |
navigation_region_2d.cpp
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Fix NavigationRegion2D debug not clearing canvas item
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2024-06-10 19:07:57 +02:00 |
navigation_region_2d.h
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Improve NavigationRegion2D debug performance
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2024-05-28 19:36:35 +02:00 |
node_2d.cpp
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Don't access Node3D/Node2D/Control global transform in `reparent` unless needed
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2024-02-29 14:07:48 +01:00 |
node_2d.h
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…
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parallax_2d.cpp
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[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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2024-05-02 10:31:13 +02:00 |
parallax_2d.h
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Add new Parallax2D node
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2024-03-03 15:46:40 -05:00 |
parallax_background.cpp
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Add new Parallax2D node
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2024-03-03 15:46:40 -05:00 |
parallax_background.h
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Add new Parallax2D node
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2024-03-03 15:46:40 -05:00 |
parallax_layer.cpp
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Avoid mirror scaling for ParallaxLayer
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2024-03-24 09:17:33 -04:00 |
parallax_layer.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
path_2d.cpp
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
path_2d.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
polygon_2d.cpp
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Fix Polygon2D to Skeleton2D transform calculation
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2023-12-27 18:46:59 +01:00 |
polygon_2d.h
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…
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remote_transform_2d.cpp
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
remote_transform_2d.h
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Revert "Update Node::get_configuration_warnings signature"
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2024-02-17 19:03:21 +01:00 |
skeleton_2d.cpp
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Physics interpolation: Fix 2D skinning
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2024-06-20 11:35:38 +02:00 |
skeleton_2d.h
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Physics interpolation: Fix 2D skinning
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2024-06-20 11:35:38 +02:00 |
sprite_2d.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
sprite_2d.h
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…
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tile_map.compat.inc
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Make TileMapLayers extend Node2D and work as children of TileMap
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2024-01-17 16:05:50 +01:00 |
tile_map.cpp
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Automatically use property count in PropertyListHelper
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2024-05-25 10:51:37 +02:00 |
tile_map.h
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Remove some TileMap dependencies from TileMapLayer
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2024-05-21 11:32:14 +02:00 |
tile_map_layer.cpp
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Fix TileMapLayer not respecting physics interpolation mode
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2024-06-18 22:05:46 +02:00 |
tile_map_layer.h
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Fix TileMapLayer not respecting physics interpolation mode
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2024-06-18 22:05:46 +02:00 |
touch_screen_button.cpp
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[Scene] Add SceneStringNames::pressed
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2024-05-14 15:51:28 +02:00 |
touch_screen_button.h
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Move 2D-only resources to their own folder
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2024-02-26 05:22:45 -06:00 |
visible_on_screen_notifier_2d.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
visible_on_screen_notifier_2d.h
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