godot/platform
Rémi Verschelde ccea45e4fd
Merge pull request #14658 from bruvzg/macports-clang
Adds `macports_clang` build flag.
2017-12-14 16:09:08 +01:00
..
android Merge pull request #14485 from RandomShaper/fix-android-export 2017-12-10 11:22:45 +01:00
haiku Fixes vsync setting ignored when using a separate thread for rendering 2017-12-09 01:43:23 +01:00
iphone iOS: Drop obsolete code from never-public modules 2017-12-10 18:29:26 +01:00
javascript Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
osx Adds macports_clang build flag to build using clang-5.0 form MacPorts (with OpenMP support). 2017-12-14 16:44:45 +02:00
server Improve slang, especially in user-visible parts 2017-12-05 15:41:38 +01:00
uwp Fixes vsync setting ignored when using a separate thread for rendering 2017-12-09 01:43:23 +01:00
windows Added indent_style to editorconfig, fixed inconsistent use of tabs and spaces in indentation. 2017-12-14 13:52:23 +00:00
x11 Added indent_style to editorconfig, fixed inconsistent use of tabs and spaces in indentation. 2017-12-14 13:52:23 +00:00
register_platform_apis.h Facilitate exposing platform-exclusive interfaces to all platforms 2017-11-18 03:54:21 +01:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00