godot/scene
2023-06-14 23:15:16 +03:00
..
2d Avoid error spam when (un)pausing GPUParticles out of tree 2023-06-12 18:18:51 +02:00
3d Avoid error spam when (un)pausing GPUParticles out of tree 2023-06-12 18:18:51 +02:00
animation Use get_node_or_null when null checks are present 2023-06-10 13:22:56 +02:00
audio Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale 2023-02-17 14:06:55 +01:00
debugger Use NULL instead of COND checks when appropriate 2023-06-10 08:56:30 +02:00
gui [RTL] Fix multithreaded resizing. 2023-06-14 23:15:16 +03:00
main Merge pull request #68599 from Rindbee/update-edited_scene_root-in-time 2023-06-12 17:08:50 +02:00
resources Allow setting negative WorldBoundaryShape2D.distance through the editor 2023-06-14 14:54:00 +02:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Don't disable Material and PlaceholderMaterial when disable_3d=yes 2023-05-30 11:44:21 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00