godot/scene/resources
Rémi Verschelde e709a6e2cf
Merge pull request #61152 from YuriSizov/theme-sets-lists-and-idle-hands
2022-05-18 16:17:04 +02:00
..
default_theme Improve the VisualShader/VisualScript editor UI 2022-04-30 03:56:57 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
animation.cpp Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` 2022-05-03 01:43:50 +02:00
animation.h Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` 2022-05-03 01:43:50 +02:00
animation_library.cpp Fix global AnimationLibrary name validation 2022-05-05 11:19:54 +08:00
animation_library.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
audio_stream_sample.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
audio_stream_sample.h ResourceImporterWAV: Allow configuring loop mode on import 2022-03-15 16:16:09 +01:00
bit_map.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
bit_map.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
box_shape_3d.cpp Show an error when setting a negative size on a collision shape 2022-02-20 00:37:49 -06:00
box_shape_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
camera_effects.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
camera_effects.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
canvas_item_material.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
canvas_item_material.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
capsule_shape_2d.cpp Improve range property hints for various collision shapes 2022-03-26 16:20:30 +01:00
capsule_shape_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
capsule_shape_3d.cpp Improve range property hints for various collision shapes 2022-03-26 16:20:30 +01:00
capsule_shape_3d.h Improve the default size for 3D shapes (Box, Capsule, and Cylinder) 2022-02-01 06:43:16 -06:00
circle_shape_2d.cpp Improve range property hints for various collision shapes 2022-03-26 16:20:30 +01:00
circle_shape_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
concave_polygon_shape_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
concave_polygon_shape_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
concave_polygon_shape_3d.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
concave_polygon_shape_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
convex_polygon_shape_2d.cpp Restore antialiasing for `draw_line` 2022-04-12 13:03:56 +03:00
convex_polygon_shape_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
convex_polygon_shape_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
convex_polygon_shape_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
curve.cpp Expose Curve points in the inspector 2022-05-17 18:08:36 +02:00
curve.h Expose Curve points in the inspector 2022-05-17 18:08:36 +02:00
cylinder_shape_3d.cpp Improve range property hints for various collision shapes 2022-03-26 16:20:30 +01:00
cylinder_shape_3d.h Improve the default size for 3D shapes (Box, Capsule, and Cylinder) 2022-02-01 06:43:16 -06:00
environment.cpp Basic 3D rendering 2022-05-12 10:37:27 -07:00
environment.h Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
fog_material.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
fog_material.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
font.cpp Use new HashMap implementation in the TextServer, and Font. 2022-05-12 13:42:25 +03:00
font.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
gradient.cpp Fix cppcheck const parameters 2022-04-28 11:35:39 +02:00
gradient.h Fix cppcheck const parameters 2022-04-28 11:35:39 +02:00
height_map_shape_3d.cpp Improve range property hints for various collision shapes 2022-03-26 16:20:30 +01:00
height_map_shape_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
immediate_mesh.cpp Fix more issues found by cppcheck. 2022-04-20 10:34:00 +03:00
immediate_mesh.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
importer_mesh.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
importer_mesh.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
material.cpp Add basic lighting to GLES3 renderer. 2022-05-16 15:07:09 -07:00
material.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
mesh.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
mesh.h Implement placeholder assets 2022-04-28 12:19:01 +02:00
mesh_data_tool.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
mesh_data_tool.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
mesh_library.cpp Make sure `MeshLibrary` shape array has correct number of elements 2022-01-18 19:48:13 -06:00
mesh_library.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
multimesh.cpp Rename Transform2D "elements" to "columns" 2022-04-29 08:02:39 -05:00
multimesh.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
navigation_mesh.cpp Add wrong surface warnings to NavigationMesh.create_from_mesh() 2022-05-18 14:13:01 +02:00
navigation_mesh.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
packed_scene.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
packed_scene.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
particles_material.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
particles_material.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
physics_material.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
physics_material.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
polygon_path_finder.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
polygon_path_finder.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
primitive_meshes.cpp Implement TextMesh resource. 2022-05-13 08:20:22 +03:00
primitive_meshes.h Implement TextMesh resource. 2022-05-13 08:20:22 +03:00
rectangle_shape_2d.cpp Show an error when setting a negative size on a collision shape 2022-02-20 00:37:49 -06:00
rectangle_shape_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
resource_format_text.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
resource_format_text.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
scene_replication_config.cpp [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00
scene_replication_config.h [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00
segment_shape_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
segment_shape_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
separation_ray_shape_2d.cpp Improve range property hints for various collision shapes 2022-03-26 16:20:30 +01:00
separation_ray_shape_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
separation_ray_shape_3d.cpp Improve range property hints for various collision shapes 2022-03-26 16:20:30 +01:00
separation_ray_shape_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
shader.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
shader.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
shape_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
shape_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
shape_3d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
shape_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
skeleton_modification_2d_ccdik.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_ccdik.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_fabrik.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_fabrik.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_jiggle.cpp Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
skeleton_modification_2d_jiggle.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_lookat.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_lookat.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_physicalbones.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_physicalbones.h Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
skeleton_modification_2d_stackholder.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_stackholder.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_twoboneik.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_2d_twoboneik.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d.cpp simplify formatting scripts, add a clang-tidy script, and run clang-tidy 2022-01-29 04:41:03 -06:00
skeleton_modification_3d.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
skeleton_modification_3d_ccdik.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_ccdik.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_fabrik.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_fabrik.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_jiggle.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_jiggle.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_lookat.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_lookat.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_stackholder.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_stackholder.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_twoboneik.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_3d_twoboneik.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_stack_2d.cpp Change skeleton modification 2d and 3d to use the array inspector. 2022-05-07 13:57:10 -07:00
skeleton_modification_stack_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_modification_stack_3d.cpp Change skeleton modification 2d and 3d to use the array inspector. 2022-05-07 13:57:10 -07:00
skeleton_modification_stack_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skin.cpp Expose add_named_bind for all essential skin bindings. 2022-01-14 03:20:24 -08:00
skin.h Merge pull request #56212 from laws65/skin-export-crash-fix 2022-01-05 10:48:52 +01:00
sky.cpp Capitalize/fix some property enum hints 2022-05-12 15:03:16 -05:00
sky.h Revert "Default to real-time radiance map filter for environment sky reflections" 2022-02-17 23:13:32 -08:00
sky_material.cpp Add dithering to ProceduralSkyMaterial to combat banding 2022-04-09 18:29:41 +02:00
sky_material.h Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
sphere_shape_3d.cpp Improve range property hints for various collision shapes 2022-03-26 16:20:30 +01:00
sphere_shape_3d.h Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
sprite_frames.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
sprite_frames.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
style_box.cpp Merge pull request #58599 from Calinou/styleboxflat-add-skew 2022-04-28 18:32:01 +02:00
style_box.h Merge pull request #58599 from Calinou/styleboxflat-add-skew 2022-04-28 18:32:01 +02:00
surface_tool.cpp Add a new HashMap implementation 2022-05-12 11:21:29 +02:00
surface_tool.h Improvements and fixes to occluders 2022-02-07 13:04:51 +01:00
syntax_highlighter.cpp Cleanup and move char functions to the `char_utils.h` header. 2022-02-04 11:35:01 +02:00
syntax_highlighter.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
text_file.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
text_file.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
text_line.cpp Capitalize/fix some property enum hints 2022-05-12 15:03:16 -05:00
text_line.h [TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer. 2022-02-02 11:20:44 +02:00
text_paragraph.cpp Fix center aligned text clipping. 2022-04-04 09:04:05 +03:00
text_paragraph.h [TextServer] Add function to change font, font size, and OpenType features without invalidating line break points, justification points, or recreating shaped text buffer. 2022-02-02 11:20:44 +02:00
texture.cpp Merge pull request #60583 from reduz/placeholder-assets 2022-05-03 16:43:13 +02:00
texture.h Merge pull request #60583 from reduz/placeholder-assets 2022-05-03 16:43:13 +02:00
theme.cpp Restore Theme.get_type_list behavior to properly handle uniqueness 2022-05-18 15:41:44 +03:00
theme.h Validate theme type/item names 2022-04-26 19:54:43 +08:00
tile_set.cpp Merge pull request #60986 from fire-forge/capitalism 2022-05-16 13:49:14 +02:00
tile_set.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
video_stream.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
visual_shader.cpp Merge pull request #60986 from fire-forge/capitalism 2022-05-16 13:49:14 +02:00
visual_shader.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
visual_shader_nodes.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
visual_shader_nodes.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
visual_shader_particle_nodes.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
visual_shader_particle_nodes.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
visual_shader_sdf_nodes.cpp Add some more fixes to visual shader 2022-02-07 11:28:42 +03:00
visual_shader_sdf_nodes.h Fix default input port hints for some modes in visual shader 2022-01-22 11:12:56 +03:00
world_2d.cpp Improve Navigation2D default settings, see #56852 2022-01-28 22:35:05 +01:00
world_2d.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
world_3d.cpp Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
world_3d.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
world_boundary_shape_2d.cpp Improve range property hints for various collision shapes 2022-03-26 16:20:30 +01:00
world_boundary_shape_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
world_boundary_shape_3d.cpp Use List Initializations for Vectors. 2022-01-12 10:15:12 +05:45
world_boundary_shape_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00