godot/modules/mono/mono_gd
Pieter-Jan Briers ce4451b45f assembly_load_hook fallback for registering GDMonoAssemblies.
Fixes #18029.

There are ways to load assemblies that the search hook has no way of intercepting,
and handling itself. Such as loading from a byte[] in C# code.

We now handle these cases with a fallback assembly_load_hook,
to avoid crashes when this is indeed done.
2018-04-29 16:32:30 +02:00
..
gd_mono_assembly.cpp assembly_load_hook fallback for registering GDMonoAssemblies. 2018-04-29 16:32:30 +02:00
gd_mono_assembly.h assembly_load_hook fallback for registering GDMonoAssemblies. 2018-04-29 16:32:30 +02:00
gd_mono_class_member.h Mono: Add properties support in scripts 2018-01-04 21:16:22 +01:00
gd_mono_class.cpp add a [Signal] attribute to CSharpScripts 2018-02-17 19:29:26 +01:00
gd_mono_class.h add a [Signal] attribute to CSharpScripts 2018-02-17 19:29:26 +01:00
gd_mono_field.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
gd_mono_field.h Fix build of GDMonoField 2018-01-06 11:06:05 +01:00
gd_mono_header.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
gd_mono_internals.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
gd_mono_internals.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
gd_mono_log.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
gd_mono_log.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
gd_mono_marshal.cpp remove an unneeded marshalling function 2018-01-18 10:33:43 +01:00
gd_mono_marshal.h Fix mono basis GetEuler bug and marshalling/unmarshalling 2018-03-24 13:45:11 -07:00
gd_mono_method.cpp [mono] fix signals parameter retrieval 2018-02-21 12:50:05 +01:00
gd_mono_method.h implement signal related methods in csharp_script so signals can be used with emit 2018-02-17 19:37:02 +01:00
gd_mono_property.cpp fix GDMonoProperty::set_value 2018-01-21 12:29:49 +01:00
gd_mono_property.h Mono: Add properties support in scripts 2018-01-04 21:16:22 +01:00
gd_mono_utils.cpp fix build error when compiling with mono, tools=no, target=release 2018-02-27 10:36:58 +01:00
gd_mono_utils.h add a [Signal] attribute to CSharpScripts 2018-02-17 19:29:26 +01:00
gd_mono.cpp Mono: Runtime main args and assembly search fixes 2018-03-18 23:07:04 +01:00
gd_mono.h Mono: Better versioning and gracefully unloading of Godot API assemblies 2018-02-25 20:56:27 +01:00