godot/scene
m4nu3lf cfa11777c0 AnimationTreePlayer filters improved
Now the AnimationTreePlayer filters for Blend2 and OneShot nodes
behave as expected, that is the main animation is not affected by
the secondary animation if the track is filterd out for arbitarily
complex trees.
2016-06-22 19:34:12 +01:00
..
2d Fix a inherited transform bug with Camera2D preview drawing 2016-06-21 22:35:04 +03:00
3d -Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc. 2016-06-19 01:43:02 -03:00
animation AnimationTreePlayer filters improved 2016-06-22 19:34:12 +01:00
audio -Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc. 2016-06-19 01:43:02 -03:00
gui Fixed caret not drawing on focus regain 2016-06-20 20:29:58 +01:00
io First version of Profiler 2016-05-21 21:18:16 -03:00
main Make return type explicit. 2016-06-21 12:41:28 +01:00
resources Animation: Fix property loop_interpolation 2016-06-21 14:11:26 +02:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
register_scene_types.cpp Drop fully commented-out files 2016-06-18 20:23:49 +02:00
register_scene_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.cpp Changed import workflow 2016-05-27 14:19:11 -03:00
scene_string_names.h Changed import workflow 2016-05-27 14:19:11 -03:00