godot/scene
PouleyKetchoupp d0ec46be68 Remove shape metadata from 2D physics server
Shape metadata was only used to get tile information when colliding with
tilemaps. It's not needed anymore since there's an API in tilemap using
body ids instead.
2021-09-30 10:45:36 -07:00
..
2d Remove shape metadata from 2D physics server 2021-09-30 10:45:36 -07:00
3d Remove shape metadata from 2D physics server 2021-09-30 10:45:36 -07:00
animation Refactor and move easing equations 2021-09-24 13:47:13 +02:00
audio Add polyphony to Audio Stream Player nodes 2021-09-07 09:44:39 -07:00
debugger Fix camera override not working 2021-08-21 21:24:09 +03:00
gui Merge pull request #53112 from EricEzaM/better-breakpoint-gutter 2021-09-30 14:57:23 +02:00
main Rename Node's filename property to scene_file_path for clarity 2021-09-30 16:50:25 +02:00
resources Merge pull request #53259 from boruok/fix-atlas-texture-get_data-crash 2021-09-30 18:31:15 +02:00
register_scene_types.cpp Rename Listener2D/Listener3D to AudioListener2D/AudioListener3D 2021-09-16 17:51:51 -04:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Display a editor gizmo icon for Listener3D 2021-09-16 10:56:45 +02:00
scene_string_names.h Display a editor gizmo icon for Listener3D 2021-09-16 10:56:45 +02:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00