godot/platform/javascript
Fabio Alessandrelli d187bb4e11 [HTML5] Use browser mix rate by default on the Web.
Browsers doesn't really like forcing the mix rate, e.g. Firefox does not
allow input (microphone) if the mix rate is not the default one, Chrom*
will exhibit worse performances, etc.
2021-09-15 11:56:21 +02:00
..
api [HTML5] Fix build error due to missing string cast. 2021-09-12 19:07:18 +02:00
export Make platform feature tag names lowercase 2021-08-31 20:34:44 +02:00
js [HTML5] Use browser mix rate by default on the Web. 2021-09-15 11:56:21 +02:00
.eslintrc.engine.js [HTML5] Document Engine and EngineConfig (jsdoc). 2021-02-26 11:33:59 +01:00
.eslintrc.js [HTML5] Enforce JavaScript style with eslint. 2020-11-23 12:15:18 +01:00
.eslintrc.libs.js Add support for WebXR 2021-01-04 17:02:37 -06:00
audio_driver_javascript.cpp [HTML5] Use browser mix rate by default on the Web. 2021-09-15 11:56:21 +02:00
audio_driver_javascript.h Modernize Thread 2021-01-29 12:02:13 +01:00
detect.py [HTML5] Make threads build the default. 2021-07-15 15:33:39 +02:00
display_server_javascript.cpp [HTML5] Fix input not working when buffered. 2021-09-12 19:07:44 +02:00
display_server_javascript.h Move alert function from DisplayServer to OS. 2021-07-22 21:50:35 +03:00
dom_keys.inc Use Key enum instead of plain integers 2021-08-10 16:26:55 -05:00
emscripten_helpers.py HTML5: Handle GODOT_VERSION_STATUS env var in @GODOT_VERSION@ 2021-08-19 15:01:30 +02:00
godot_audio.h [HTML5] Use browser mix rate by default on the Web. 2021-09-15 11:56:21 +02:00
godot_js.h [HTML5] Fix some JS library signature. 2021-06-14 12:32:32 +02:00
http_client_javascript.cpp [Net] Makes HTTPClient a custom instance class. 2021-06-23 14:10:45 +02:00
http_client_javascript.h [Net] Makes HTTPClient a custom instance class. 2021-06-23 14:10:45 +02:00
javascript_main.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
javascript_runtime.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
javascript_singleton.cpp [HTML5] Fix JavaScript string parsing with new interface. 2021-07-07 15:44:29 +02:00
logo.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2019-10-12 23:23:33 +02:00
os_javascript.cpp Make platform feature tag names lowercase 2021-08-31 20:34:44 +02:00
os_javascript.h Move alert function from DisplayServer to OS. 2021-07-22 21:50:35 +03:00
package-lock.json [HTML5] Update eslint and jsdoc dependencies. 2021-06-14 13:42:03 +02:00
package.json [HTML5] Update eslint and jsdoc dependencies. 2021-06-14 13:42:03 +02:00
platform_config.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
README.md Add logo attribution for Android, HTML5 and Linux platform icons 2021-09-11 19:34:10 +02:00
run_icon.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
SCsub [HTML5] Add easy to use download API. 2021-05-21 15:31:23 +02:00

HTML5 platform port

This folder contains the C++ and JavaScript code for the HTML5/WebAssembly platform port, compiled using Emscripten.

It also contains a ESLint linting setup (see package.json).

See also misc/dist/html folder for files used by this platform such as the HTML5 shell.

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the HTML5 logo usage guidelines.